UE4 Quick Start Guide and Blueprint Node Reference Guide

Hi everyone! I’ve created a Quick Start Guide for beginners and I’m working on a Blueprint Node Reference Guide. So far, the Node guide has the categories Utilities > Array, Utilities > Flow Control, and Utilities > Transformation. What categories do you think should be covered next?

Thank you very much, i’m newbie with UE4 so i will defo use this :slight_smile:

Looks like a good website. Will bookmark it for reference.

Really great stuff… You should consider reaching out to Alexander to have him spotlight your stuff.

teak

This is actually super helpful, thank you!