Hey, I have an Strange problem, with Foliage Tool, i have Culling it, it Works, but when i View the Shader Complexity, it Stills Render something, any ideas?
It Hits my performance Massive, hope Someone can Help me , Thanks! / Dithered LOD Transition on Material is Enabled btw.
Yeah, I have the same problem, but I still don’t have any solution. Someone said that I should cut off transparent areas, but it will increase polycount and besides - it’s not a solution. It’s just hiding a problem