I’m losinng hope. I watching this tutorial
PonyTail tutorial (youtube)
I’m having trouble doing this with blender.
what I did is I created a cylinder put a couple of bones and then parent it with “automatic weights”
I imported it to ue4 and when I go to simulate physics it wiggles crazy all around the 3d space instead of just falling down like a “ragdoll” effect.
I dont know, is there something I need to learn first?
I need this please help