What is a pain point in your UE4 work that could be solved with a plugin?
I’ll start off with a few:
- In-engine seamless tiling generator for any input texture
- A better way to handle sharing animation blueprints when skeletons are different
- A more advanced/customisable retargeting system
- A better way to record animations you create in ABP rather than just the record button
- Physics-based character movement controller, with self-righting out of the box
- Easier/quicker lighting presets if you want to go with real world lighting values (light-bulb, stadium light, car head light etc)