Hey guys…
i was curious if anyone has run into an issue where unreal will slow down to a crawl…like everything view port, blue print window, material creation…etc…
it will last for a few seconds to a couple minutes and then all of a sudden go back to normal…this happens intermittently…i thought it was my pc but unreal is the only program i experience these issues.
any help would be greatly appreciated
PC specs
Intel i7-5820K 3.3Ghz
16 Gigs of Ram
GTX 980
Maybe it is texture thrashing where the VRAM is almost full and therefore, directx constantly swap the texture from GPU <-> CPU - and this is what causing FPS suddenly crawl… like < 5PFS…
Been having the same issues since 4.18 but it is also effect old versions of the engines as well. Disabling Nvida game overlay only saves a few frames about the equivalent of having a single extra popup window open.