Ue4 overlap some time not working

ue4 overlap some time not working… Why?? watch my video and code… pleas…

http://colorscripter.com/s/7AQLrWO

Hitted.AddUnique(InOtherCharacter);

I can’t even fix this…

your sword moves too fast… what geometry are you using for overlapping? the actual sword geometry? You can use a box collider attached to the sword and make it a lot thinner and bigger. nobody will notice because the movement very fast.

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So the montage is too slow… Is there any way to make the collision more precise?

image


settings/physics

try tick substepping and increasing number of steps

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Can you just activate it?

16 is the same… T T

increase the collider size…nobody will notice

image

like this

Please see the article again…
More… Shall we grow???