I’m running into a texture sprite issue on the Qualcomm® Snapdragon™ 805 with Adreno™ 420 GPU.
The sprite displays correctly on a the OUYA / Tegra 3.
I’m trying to dig down to why this might be happening.
The Snapdragon should be 2-3 times faster than the Tegra 3 or near equivalent to a Tegra 4.
I created an isolated project to reproduce the issue.
I’ll start by comparing the logcat.