I have a massive 55gb project and I’m in the need of renaming several folders. The content folder has a numerous amount of folders (due to several marketplace packs that we’ve used for reference) and we’re wanting to clean up things. However, when trying to Rename a folder, the Engine freezes, unfreezes almost automatically and the new folder is shown but with no files. The old folder’s name cannot be accessed. Clicking on Content > Fix redirectors does not trigger anything either. If however, I restart the Engine, the folder goes back to the original name with the files inside… so no renaming for now?
How could I solve this? Maybe taking several folders into a new project (and thus potentially breaking reference links) and then rename them?
I have experienced similar issues when trying to move and rename large amounts of content. The only solution I found without breaking references is to work with smaller amount of content at a time. Instead of trying to rename a folder with 20GB of content, I would just create a new empty folder and move a quarter of the content into the new folder at a time, then fix up redirectors, and move/rename more.
Reinstalled and reset caches and so far no luck on any of them.
We have the files locked by source control (Perforce). I used to get the prompt of “make files writeable” but that does no longer appear. I assume that the Engine is not correctly reassigning this information?
The Solution to this was somewhat simpler than I expected.
There was a setting in my Windows 10 account that prevented me from overwriting read-only files. By clicking the Content Folder, remove the Read-Only tag, and applying, this problem was solved.