UE4 Nativization Collision

My collisions for my character’s capsule component are set to defaults in nativized package while in regular packaged or editor… it’s set to the right values. Any idea how I can go about solving this?

I see that the issue is marked as fixed in 4.25 by @anonymous_user_6783f609 ​​​​​​​but it still exists when i tested it: