We are developping a mobile product at the moment, which is half gaming, half social. Unreal is ideal for the gaming part, but the social part is similar to TikTok in functionality, although much less ambitious. Contrary to Unity, Unreal can’t be used as a library inside a native app.
How would you go about implementing that part in Unreal, would it be possible by making an extended UWidget class? Can native functionality be built and called from UE instead of the reverse?
Thank you for your sugestions!