Hello Friends
I’m 3D concept artist and sound designer and I’ve just started using the UE4 .
https://www.artstation.com/artist/payamtavakoli
for study and understanding the character and animation section of UE4 , i exported the UE4 mannequin in fbx format and bring him to 3D Coat and add some texture and sci fi detail to character…
and now i need to setup the texture on UE4 character again in Unreal Engine … I think i have 2 way :
-
Bring back all new character Mesh and texture to UE4 and add UE4 mannequin Bone and skeleton to the new character with new Texture!
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I could load UVs from new textured character (obj / Fbx ) to UE4 Mannequin Mesh to add texture with new ( 3D Coat auto uv mapping ) UVs.
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I need to help how can i do one of these 2 way ?
OR
Is this a better way to doing this job …
Thank you Unreal Engine 4 community and All new friends in UE4 forums
-Payam Tavakoli