UE4 Make GAME advice for "NOOBS"!

Greetings!

“Paste n´Play” is as an exemple: you take some stuff with code and copy it into the Unreal Editor and its ready to RUN, just like that!!! NOOBs ready!!! :smiley:

UE4 most stable version???

Does anyone know of the best and most stable UE4 version to use?..

At the moment I am moving my test games modes to 4,9,2 “any sugestion on anything to expect?” .

4.9.2 is very stable, I only get a few crashes each day.

“crashes?”

Thanks !..
Cause of the “CRASHES” think we get a 4.9.3 any day?

I doubt 4.9.3 will be released, 4.10 will likely be released in the next week or two.

To ue 4.10 or not to 4.10 !?

Greetings Folks!!!

I just had some hard work trying to put my Projects into UE4.9.2…

Do you Folks think I put everything into UE4.10!?..

My main problema is this: It takes me more time setting every thing to work every time a new UE comes out then doing any real work in my projects! Epic is a FAST mover in updating UE4 with new versions!!! I dont have the time that I like to work with all my projects! ANY ADVICE in cutting time and doing more work!?

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My main problema is this: It takes me more time setting every thing to work every time a new UE comes out then doing any real work in my projects!
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You have not to update, when you need none of the fresh stuff, or encountered a bug, they fixed with update.

Thanks Luftbauch for the advice! :slight_smile:

When we dont know how things work its very time consuming “geting to now how and trying doing stuff and testing it”, and I dont have much time to dedicate to UE4!

I think that the best is to choose a version do work on it and in a years time update to a new UE4 version “probably UE4.200!” :smiley:

…Or UE5!!! :smiley:

As counterintuitive as it may sound, my best advice is to start game development by building interactable do-dads with minimalistic gameplay. For a start, ignore “the game” and make a bunch of tiny systems – a rolling ball, collectable coins, a score tracker. Before very long you should be at a good enough level to follow along with game making tutorials AND (most importantly) understanding what the tutorials are teaching you. Once you’ve followed enough small game tutorials you should know enough to make small games. At this point, my advice is to make whatever you cannot already make, as this will be how you learn. This is the stage where you’ll be doing a lot of reading, video watching and asking questions. This is the stage where most people (if they get here) quit.

Making a game is a lot easier than it used to be, but it’s not something that happens overnight, so always be determined and try to be deliberate in everything you do so you don’t waste time.

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Top notch advice, you can broaden to all skills.
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Quoted for accuracy.

Thanks DesertEagle_PWN I am on it!