UE4 Linux, Can't navigate in the viewport


I recently built UE4 on Linux CentOS 7. Everything seems to have gone well and is working, but the navigation in the view port seems to be at an uncontrollable sensitivity level. I tried running it on another workstation, and it’s always the same. How do I fix this?


In the Edit → Preferences → Viewport there’s a setting for mouse sensitivity that seems to be different than the one in the viewport tool bar. That will slow your mouse movements in the viewport camera.


Once it is slowed down, the movement still appears to be broken from what i can tell. Right Mouse Button only rotates the camera in one direction, it’s like the coordinates off the mouse are not being read correctly. Happens in 4.24 and 4.27. Something really odd about how UE is reading mouse data.