UE4 Level sequencer starting animation at random points

Hi ,

I’m starting character’s animation using level sequencer, but its starting animation from random points. Even though ‘Start at random points’ boolean is off.
Any idea why is it happening ?


I’ve seen an issue where you break out the input settings, the values in that struct may not be what they seem. Can you unbreak the settings and test that out?

Yeah, It got fixed by unbreak the setting. It is really weird.

is it marked as an issue on UE4 issue tracker ?

I just added. It’ll be public soon: https://issues.unrealengine.com/issue/UE-47615