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Ue4 level loading stuck at 100%

I had lots of issues recently in ue4 since the update to 4.25.4, so I thought to upgrade my project to 4.26 even though it’s on preview. When I did it, ue4 kept crashing, then I found out what the problem was, and I fixed it. After that I saw that ue4 was stuck on 100% when I tried to load my level, and I couldn’t find why. I thought it was because ue4 was compiling shaders but I saw that after it compiled some shader, ue4 took very law cpu power and it stoped compiling. I didn’t see anything in the log that seemed to cause the problem except for one error that he couldn’t find a material from the UIWS plugin that I couldn’t download to 4.26 and I can’t find how to delete it because it’s not showing up in the content browser, but it seemed that it wasn’t the problem. I would really appreciate some help to solve it.

The log:
Log file open, 10/29/20 21:15:05 LogInit: LLM is enabled LogInit: LLM CsvWriter: off TraceWriter: off LogInit: Display: Running engine for game: MyNewGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.308847 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ‘’ LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Found config from plugin[XGEController] A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogXGEController: Cleaning working directory: C:/Users/user1/AppData/Local/Temp/UnrealXGEWorkingDir/ LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE4+Release-4.26-CL-14578113 LogInit: Engine Version: 4.26.0-14578113+++UE4+Release-4.26 LogInit: Compatible Engine Version: 4.26.0-14578113+++UE4+Release-4.26 LogInit: Net CL: 14578113 LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core™ i7-8750H CPU @ 2.20GHz, GPU: Intel(R) UHD Graphics 630 LogInit: Compiled (64-bit): Oct 26 2020 13:02:12 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.26 LogInit: Command Line: LogInit: Base Directory: A:/UE4.24/UE_4.26/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.10.29-19.15.08:502][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2020.10.29-19.15.08:502][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2020.10.29-19.15.08:502][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini] [2020.10.29-19.15.08:503][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.10.29-19.15.08:503][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2020.10.29-19.15.08:503][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini] [2020.10.29-19.15.08:503][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini] [2020.10.29-19.15.08:528][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:528][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.10.29-19.15.08:528][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.10.29-19.15.08:528][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:528][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.10.29-19.15.08:528][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:528][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.10.29-19.15.08:528][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.10.29-19.15.08:528][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.10.29-19.15.08:529][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.10.29-19.15.08:530][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2020.10.29-19.15.08:530][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] [2020.10.29-19.15.08:531][ 0]LogInit: Selected Device Profile: [Windows] [2020.10.29-19.15.08:531][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.10.29-19.15.08:531][ 0]LogHAL: Display: Platform has ~ 16 GB [17046917120 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.10.29-19.15.08:531][ 0]LogInit: Going up to parent DeviceProfile [] [2020.10.29-19.15.08:531][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.10.29-19.15.08:531][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2020.10.29-19.15.08:531][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.10.29-19.15.08:532][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.10.29-19.15.08:533][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2020.10.29-19.15.08:533][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.10.29-19.15.08:534][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Scalability.ini] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] [2020.10.29-19.15.08:534][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2020.10.29-19.15.08:534][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2020.10.29-19.15.08:534][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [A:/Unreal Projects/MyNewGame/Saved/Config/Windows/Engine.ini] [2020.10.29-19.15.08:535][ 0]LogInit: Computer: DESKTOP-67M2DVC [2020.10.29-19.15.08:535][ 0]LogInit: User: user1 [2020.10.29-19.15.08:535][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.10.29-19.15.08:535][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.10.29-19.15.08:535][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.10.29-19.15.08:535][ 0]LogMemory: Platform Memory Stats for Windows [2020.10.29-19.15.08:535][ 0]LogMemory: Process Physical Memory: 141.10 MB used, 141.10 MB peak [2020.10.29-19.15.08:535][ 0]LogMemory: Process Virtual Memory: 112.92 MB used, 112.93 MB peak [2020.10.29-19.15.08:535][ 0]LogMemory: Physical Memory: 6055.71 MB used, 10201.50 MB free, 16257.21 MB total [2020.10.29-19.15.08:535][ 0]LogMemory: Virtual Memory: 134111872.00 MB used, 105855.80 MB free, 134217728.00 MB total [2020.10.29-19.15.08:544][ 0]LogWindows: WindowsPlatformFeatures enabled [2020.10.29-19.15.08:607][ 0]LogInit: Physics initialised using underlying interface: PhysX [2020.10.29-19.15.08:609][ 0]LogInit: Using OS detected language (he-IL). [2020.10.29-19.15.08:610][ 0]LogInit: Using OS detected locale (he-IL). [2020.10.29-19.15.08:613][ 0]LogTextLocalizationManager: No localization for ‘he-IL’ exists, so ‘en’ will be used for the language. [2020.10.29-19.15.08:827][ 0]LogInit: Setting process to per monitor DPI aware [2020.10.29-19.15.08:840][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2020.10.29-19.15.08:891][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.10.29-19.15.08:891][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.10.29-19.15.09:719][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2020.10.29-19.15.09:719][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2020.10.29-19.15.09:719][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2020.10.29-19.15.09:719][ 0]LogD3D11RHI: D3D11 adapters: [2020.10.29-19.15.09:816][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 1050 Ti’ (Feature Level 11_0) [2020.10.29-19.15.09:816][ 0]LogD3D11RHI: 4018/0/8128 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2020.10.29-19.15.09:882][ 0]LogD3D11RHI: 1. ‘Intel(R) UHD Graphics 630’ (Feature Level 11_0) [2020.10.29-19.15.09:882][ 0]LogD3D11RHI: 128/0/8128 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2020.10.29-19.15.09:885][ 0]LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0) [2020.10.29-19.15.09:885][ 0]LogD3D11RHI: 0/0/8128 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.10.29-19.15.09:885][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.10.29-19.15.09:948][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.10.29-19.15.09:948][ 0]LogD3D11RHI: GPU DeviceId: 0x1c8c (for the marketing name, search the web for “GPU Device Id”) [2020.10.29-19.15.09:948][ 0]LogWindows: EnumDisplayDevices: [2020.10.29-19.15.09:948][ 0]LogWindows: 0. ‘Intel(R) UHD Graphics 630’ (P:1 D:1) [2020.10.29-19.15.09:949][ 0]LogWindows: 1. ‘Intel(R) UHD Graphics 630’ (P:0 D:0) [2020.10.29-19.15.09:949][ 0]LogWindows: 2. ‘Intel(R) UHD Graphics 630’ (P:0 D:0) [2020.10.29-19.15.09:950][ 0]LogWindows: 3. ‘NVIDIA GeForce GTX 1050 Ti’ (P:0 D:1) [2020.10.29-19.15.09:951][ 0]LogWindows: 4. ‘NVIDIA GeForce GTX 1050 Ti’ (P:0 D:0) [2020.10.29-19.15.09:951][ 0]LogWindows: 5. ‘NVIDIA GeForce GTX 1050 Ti’ (P:0 D:0) [2020.10.29-19.15.09:952][ 0]LogWindows: 6. ‘NVIDIA GeForce GTX 1050 Ti’ (P:0 D:0) [2020.10.29-19.15.09:952][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2020.10.29-19.15.09:952][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 Ti [2020.10.29-19.15.09:952][ 0]LogD3D11RHI: Driver Version: 445.87 (internal:26.21.14.4587, unified:445.87) [2020.10.29-19.15.09:952][ 0]LogD3D11RHI: Driver Date: 4-3-2020 [2020.10.29-19.15.09:952][ 0]LogRHI: Texture pool is 2812 MB (70% of 4018 MB) [2020.10.29-19.15.10:006][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2020.10.29-19.15.10:006][ 0]LogD3D11RHI: Async texture creation enabled [2020.10.29-19.15.10:006][ 0]LogD3D11RHI: Array index from any shader is supported [2020.10.29-19.15.10:033][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.10.29-19.15.10:035][ 0]LogRHI: GeForceNow SDK initialized: 1 [2020.10.29-19.15.10:464][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’ [2020.10.29-19.15.10:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’ [2020.10.29-19.15.10:517][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’ [2020.10.29-19.15.10:517][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’ [2020.10.29-19.15.10:530][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’ [2020.10.29-19.15.10:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’ [2020.10.29-19.15.10:550][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’ [2020.10.29-19.15.10:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’ [2020.10.29-19.15.10:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’ [2020.10.29-19.15.10:581][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’ [2020.10.29-19.15.10:592][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’ [2020.10.29-19.15.10:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’ [2020.10.29-19.15.10:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’ [2020.10.29-19.15.10:629][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacNoEditor’ [2020.10.29-19.15.10:640][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’ [2020.10.29-19.15.10:649][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’ [2020.10.29-19.15.10:660][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’ [2020.10.29-19.15.10:680][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’ [2020.10.29-19.15.10:680][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’ [2020.10.29-19.15.10:691][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’ [2020.10.29-19.15.10:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’ [2020.10.29-19.15.10:713][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’ [2020.10.29-19.15.10:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’ [2020.10.29-19.15.10:724][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2020.10.29-19.15.10:740][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.10.29-19.15.10:850][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2020.10.29-19.15.10:850][ 0]LogShaderCompilers: Guid format shader working directory is 5 characters bigger than the processId version (…/…/…/…/…/Unreal Projects/MyNewGame/Intermediate/Shaders/WorkingDirectory/25956/). [2020.10.29-19.15.10:850][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/user1/AppData/Local/Temp/UnrealShaderWorkingDir/E1E76E7D461453D3E450B0964AB6B01E/’. [2020.10.29-19.15.10:851][ 0]LogShaderCompilers: Display: Using XGE Controller for Shader Compilation. [2020.10.29-19.15.11:771][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2020.10.29-19.15.11:824][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 78MB C:/Users/user1/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. [2020.10.29-19.15.11:824][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/user1/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc [2020.10.29-19.15.11:825][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/Unreal Projects/MyNewGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2020.10.29-19.15.11:825][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2020.10.29-19.15.11:825][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/Unreal Projects/MyNewGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2020.10.29-19.15.11:825][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2020.10.29-19.15.11:835][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp. [2020.10.29-19.15.11:835][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2020.10.29-19.15.11:835][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2020.10.29-19.15.11:869][ 0]LogDerivedDataCache: Speed tests for C:/Users/user1/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.03 seconds [2020.10.29-19.15.11:869][ 0]LogDerivedDataCache: Display: Performance to C:/Users/user1/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.10ms. RandomReadSpeed=317.03MBs, RandomWriteSpeed=31.84MBs. Assigned SpeedClass ‘Local’ [2020.10.29-19.15.11:870][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/user1/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2020.10.29-19.15.11:870][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2020.10.29-19.15.11:870][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2020.10.29-19.15.11:914][ 0]LogSlate: Using FreeType 2.10.0 [2020.10.29-19.15.11:916][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.10.29-19.15.11:972][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up [2020.10.29-19.15.12:216][ 0]LogInit: Selected Device Profile: [Windows] [2020.10.29-19.15.12:216][ 0]LogInit: Active device profile: [0000011DF4FBD200][0000011DF21F0480 49] Windows [2020.10.29-19.15.12:216][ 0]LogInit: Profiles: [0000011DF4FBD200][0000011DF21F0480 49] Windows, [0000011DF4E28500][0000011DF21FE600 49] WindowsNoEditor, [0000011DF4E29500][0000011DF2202780 49] WindowsServer, [0000011DF4E27E00][0000011DF2206900 49] WindowsClient, [0000011DF4FBD400][0000011DF2214A80 49] IOS, [0000011DF4E24400][0000011DF2218C00 49] iPadAir, [0000011DF4E28A00][0000011DF2220D80 49] iPadAir2, [0000011DF4BBA900][0000011DF22BD040 49] IPadPro, [0000011DF4BBAA00][0000011DF2287080 49] iPadAir3, [0000011DF4E2B700][0000011DF22C7200 49] iPadMini2, [0000011DF4BB8600][0000011DF21F5340 49] iPadMini4, [0000011DF4E2AD00][0000011DF22CB480 49] iPadMini5, [0000011DF4E25800][0000011DF22DB6C0 49] iPhone6, [0000011DF4E25600][0000011DF22CF700 49] iPodTouch6, [0000011DF4BB9700][0000011DF22E79C0 49] iPhone7, [0000011DF4BB9500][0000011DF22E3A00 49] iPodTouch7, [0000011DF4E27400][0000011DF22EBB80 49] iPhone5S, [0000011DF4BBAE00][0000011DF1BE3D00 49] iPhone6Plus, [0000011DF4E26A00][0000011DF1BF81C0 49] iPhone6S, [0000011DF4BBBE00][0000011DF1C04340 49] iPhone6SPlus, [0000011DF4E27D00][0000011DF1C0C4C0 49] iPhone7Plus, [0000011DF4BBBA00][0000011DF1C28640 49] iPhoneSE, [0000011DF4E24C00][0000011DF1C2C7C0 49] iPhone8, [0000011DF4BB8B00][0000011DF1C30940 49] iPhone8Plus, [0000011DF4E25300][0000011DF1C38AC0 49] iPhoneX, [0000011DF4BB8F00][0000011DF1C3CC40 49] iPhoneXS, [0000011DF4E24A00][0000011DF1C48DC0 49] iPhoneXSMax, [0000011DF4BB8900][0000011DF1C6EF40 49] iPhoneXR, [0000011DF4E24700][0000011DF1C930C0 49] iPhone11, [0000011DF4BB8700][0000011DF1C97240 49] iPhone11Pro, [0000011DF4E24F00][0000011DF22DF380 49] iPhone11ProMax, [0000011DF4BB8C00][0000011DF1C9B4C0 49] iPhoneSE2, [0000011DF4E27700][0000011DF1C9F600 49] iPadPro105, [0000011DF4BBB200][0000011DF1CA3740 49] iPadPro129, [0000011DF4E24600][0000011DF1CAB8C0 49] iPadPro97, [0000011DF4BB8E00][0000011DF1CBBA40 49] iPadPro2_129, [0000011DF4E26700][0000011DF1CC5BC0 49] iPad5, [0000011DF4BBA400][0000011DF1CF7D40 49] iPad6, [0000011DF4E27F00][0000011DF1CFA200 49] iPad7, [0000011DF4BBB700][0000011DF1CFE380 49] iPadPro11, [0000011DF4E26400][0000011DF1D02500 49] iPadPro2_11, [0000011DF4BBA100][0000011DF1D06680 49] iPadPro3_129, [0000011DF4E27A00][0000011DF1D0A800 49] iPadPro4_129, [0000011DF4BBB000][0000011DF1D0E980 49] AppleTV, [0000011DF4E26000][0000011DF1D12B00 49] AppleTV4K, [0000011DF4BB9C00][0000011DF1D16C80 49] TVOS, [0000011DF4E25D00][0000011DF1D5AE00 49] Mac, [0000011DF4BB9800][0000011DF1D72F80 49] MacClient, [0000011DF4E25E00][0000011DF1D77100 49] MacNoEditor, [0000011DF4BBA200][0000011DF1D7B280 49] MacServer, [0000011DF4E26C00][0000011DF1D7F400 49] Linux, [0000011DF4BBA700][0000011DF1CA7540 49] LinuxNoEditor, [0000011DF4E27200][0000011DF1D83680 49] LinuxAArch64NoEditor, [0000011DF4BB8D00][0000011DF1D877C0 49] LinuxClient, [0000011DF4E27300][0000011DF1D8F940 49] LinuxAArch64Client, [0000011DF4BBA000][0000011DF1D93AC0 49] LinuxServer, [0000011DF4E27B00][0000011DF1DEDC40 49] LinuxAArch64Server, [0000011DF4BBBD00][0000011DF1DFA100 49] Android, [0000011DF4E24100][0000011DF1E12280 49] Android_Low, [0000011DF4BB8A00][0000011DF1E16400 49] Android_Mid, [0000011DF4E25C00][0000011DF1E1A580 49] Android_High, [0000011DF4BBA800][0000011DF1E1E700 49] Android_Default, [0000011DF4E26100][0000011DF1E22880 49] Android_Adreno4xx, [0000011DF4BBB300][0000011DF1E26A00 49] Android_Adreno5xx_Low, [0000011DF4E25700][0000011DF1E2AB80 49] Android_Adreno5xx, [0000011DF4BBBF00][0000011DF1E2ED00 49] Android_Adreno6xx, [0000011DF4E25500][0000011DF1E32E80 49] Android_Adreno6xx_Vulkan, [0000011DF4BB9600][0000011DF1E37000 49] Android_Mali_T6xx, [0000011DF4E27800][0000011DF1E3B180 49] Android_Mali_T7xx, [0000011DF4E25000][0000011DF1E3F300 49] Android_Mali_T8xx, [0000011DF4E28D00][0000011DF1E43480 49] Android_Mali_G71, [0000011DF4E24300][0000011DF1D8B5C0 49] Android_Mali_G72, [0000011DF4E2AF00][0000011DF1E47700 49] Android_Mali_G72_Vulkan, [0000011DF4E24D00][0000011DF1E4B840 49] Android_Mali_G76, [0000011DF4E28F00][0000011DF1E539C0 49] Android_Mali_G76_Vulkan, [0000011DF4E26E00][0000011DF1E57B40 49] Android_Mali_G77, [0000011DF4E28700][0000011DF1E5BCC0 49] Android_Mali_G77_Vulkan, [0000011DF4E25B00][0000011DF1E5E180 49] Android_Vulkan_SM5, [0000011DF4FBC700][0000011DF1E62300 49] Android_PowerVR_G6xxx, [0000011DF4E24500][0000011DF1E66480 49] Android_PowerVR_GT7xxx, [0000011DF4FBC900][0000011DF1E6A600 49] Android_PowerVR_GE8xxx, [0000011DF4E26800][0000011DF1E6E780 49] Android_PowerVR_GM9xxx, [0000011DF4BB8200][0000011DF1E72900 49] Android_PowerVR_GM9xxx_Vulkan, [0000011DF4E2BD00][0000011DF1E76A80 49] Android_TegraK1, [0000011DF4BBB100][0000011DF1E7AC00 49] Android_Unknown_Vulkan, [0000011DF4E28E00][0000011DF1E7ED80 49] Lumin, [0000011DF4BBAF00][0000011DF1E82F00 49] Lumin_Desktop, [0000011DF4E26500][0000011DF1E87080 49] HoloLens, [2020.10.29-19.15.12:363][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2020.10.29-19.15.12:363][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2020.10.29-19.15.12:363][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2020.10.29-19.15.12:363][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2020.10.29-19.15.12:363][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2020.10.29-19.15.12:421][ 0]LogNetVersion: MyNewGame 1.0.0, NetCL: 14578113, EngineNetVer: 16, GameNetVer: 0 (Checksum: 396539195) [2020.10.29-19.15.13:243][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2020.10.29-19.15.13:371][ 0]LogPackageLocalizationCache: Processed 21 localized package path(s) for 1 prioritized culture(s) in 0.127601 seconds [2020.10.29-19.15.13:378][ 0]LogUObjectArray: 16691 objects as part of root set at end of initial load. [2020.10.29-19.15.13:378][ 0]LogUObjectAllocator: 4164800 out of 0 bytes used by permanent object pool. [2020.10.29-19.15.13:378][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2020.10.29-19.15.14:045][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2020.10.29-19.15.14:058][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2020.10.29-19.15.14:187][ 0]SourceControl: Source control is disabled [2020.10.29-19.15.14:187][ 0]SourceControl: Source control is disabled [2020.10.29-19.15.14:192][ 0]SourceControl: Source control is disabled [2020.10.29-19.15.14:198][ 0]SourceControl: Source control is disabled [2020.10.29-19.15.14:215][ 0]SourceControl: Source control is disabled [2020.10.29-19.15.14:221][ 0]LogUProjectInfo: Found projects: [2020.10.29-19.15.14:587][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.10.29-19.15.14:621][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2020.10.29-19.15.14:621][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2020.10.29-19.15.14:699][ 0]LogCollectionManager: Loaded 0 collections in 0.000734 seconds [2020.10.29-19.15.14:732][ 0]LogFileCache: Scanning file cache for directory ‘A:/Unreal Projects/MyNewGame/Saved/Collections/’ took 0.00s [2020.10.29-19.15.14:732][ 0]LogFileCache: Scanning file cache for directory ‘A:/Unreal Projects/MyNewGame/Content/Developers/user1/Collections/’ took 0.00s [2020.10.29-19.15.14:732][ 0]LogFileCache: Scanning file cache for directory ‘A:/Unreal Projects/MyNewGame/Content/Collections/’ took 0.00s [2020.10.29-19.15.14:732][ 0]LogOcInput: OculusInput pre-init called [2020.10.29-19.15.14:747][ 0]LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126) [2020.10.29-19.15.14:747][ 0]LogWindows: File ‘OVRPlugin.dll’ does not exist [2020.10.29-19.15.14:808][ 0]LogEngine: Initializing Engine… [2020.10.29-19.15.14:809][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2020.10.29-19.15.14:809][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit → Project Settings → Plugins → Magic Leap Plugin → Enable Zero Iteration [2020.10.29-19.15.14:810][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2020.10.29-19.15.14:945][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.10.29-19.15.14:957][ 0]LogAIModule: Creating AISystem for world Untitled [2020.10.29-19.15.14:968][ 0]LogAudio: Display: Initializing Audio Device Manager… [2020.10.29-19.15.14:974][ 0]LogAudio: Display: Audio Device Manager Initialized [2020.10.29-19.15.14:974][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2020.10.29-19.15.14:974][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2020.10.29-19.15.14:974][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2020.10.29-19.15.14:974][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2020.10.29-19.15.14:974][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2020.10.29-19.15.14:974][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2020.10.29-19.15.14:974][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2020.10.29-19.15.14:974][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2020.10.29-19.15.14:974][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2020.10.29-19.15.14:974][ 0]LogAudio: Display: Using built-in audio occlusion. [2020.10.29-19.15.14:974][ 0]LogAudioMixer: Display: Initializing audio mixer. [2020.10.29-19.15.15:010][ 0]LogAudioMixer: Display: 0: FrontLeft [2020.10.29-19.15.15:010][ 0]LogAudioMixer: Display: 1: FrontRight [2020.10.29-19.15.16:509][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio) [2020.10.29-19.15.16:512][ 0]LogAudioMixer: Display: Initializing Sound Submixes… [2020.10.29-19.15.16:517][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’ [2020.10.29-19.15.16:517][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’ [2020.10.29-19.15.16:518][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’ [2020.10.29-19.15.16:518][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2020.10.29-19.15.16:518][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2020.10.29-19.15.16:519][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2020.10.29-19.15.16:519][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2020.10.29-19.15.16:519][ 0]LogInit: FAudioDevice initialized. [2020.10.29-19.15.16:520][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’. [2020.10.29-19.15.16:520][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.10.29-19.15.16:573][ 0]LogDerivedDataCache: Saved boot cache 0.05s 77MB C:/Users/user1/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. [2020.10.29-19.15.16:575][ 0]LogInit: Texture streaming: Enabled [2020.10.29-19.15.16:596][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14578113+++UE4+Release-4.26 [2020.10.29-19.15.16:609][ 0]LogEngineSessionManager: EngineSessionManager initialized [2020.10.29-19.15.16:610][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={AF23C848-4C78-00BD-D373-2B950306B427} [2020.10.29-19.15.16:610][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2020.10.29-19.15.16:622][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2020.10.29-19.15.16:680][ 0]LogInit: Transaction tracking system initialized [2020.10.29-19.15.16:716][ 0]BlueprintLog: New page: Editor Load [2020.10.29-19.15.16:838][ 0]LocalizationService: Localization service is disabled [2020.10.29-19.15.16:879][ 0]TimingProfiler: Initialize [2020.10.29-19.15.16:879][ 0]TimingProfiler: OnSessionChanged [2020.10.29-19.15.16:880][ 0]LoadingProfiler: Initialize [2020.10.29-19.15.16:880][ 0]LoadingProfiler: OnSessionChanged [2020.10.29-19.15.16:880][ 0]NetworkingProfiler: Initialize [2020.10.29-19.15.16:880][ 0]NetworkingProfiler: OnSessionChanged [2020.10.29-19.15.16:880][ 0]MemoryProfiler: Initialize [2020.10.29-19.15.16:880][ 0]MemoryProfiler: OnSessionChanged [2020.10.29-19.15.17:108][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2020.10.29-19.15.17:109][ 0]LogCook: Display: Mobile HDR setting 1 [2020.10.29-19.15.17:375][ 0]LogFileCache: Scanning file cache for directory ‘A:/Unreal Projects/MyNewGame/Content/’ took 0.14s [2020.10.29-19.15.17:962][ 0]SourceControl: Source control is disabled [2020.10.29-19.15.17:962][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.063 [2020.10.29-19.15.17:963][ 0]Cmd: MAP LOAD FILE="…/…/…/Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 [2020.10.29-19.15.17:964][ 0]LightingResults: New page: Lighting Build [2020.10.29-19.15.17:965][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2020.10.29-19.15.17:965][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2020.10.29-19.15.17:965][ 0]MapCheck: New page: Map Check [2020.10.29-19.15.17:965][ 0]LightingResults: New page: Lighting Build [2020.10.29-19.15.17:974][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms [2020.10.29-19.15.18:054][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) [2020.10.29-19.15.18:069][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled_1’. [2020.10.29-19.15.18:070][ 0]LogAIModule: Creating AISystem for world Untitled_1 [2020.10.29-19.15.18:076][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2020.10.29-19.15.18:084][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms [2020.10.29-19.15.18:084][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2020.10.29-19.15.18:085][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.127ms to complete. [2020.10.29-19.15.18:085][ 0]LogFileHelpers: Loading map ‘Template_Default’ took 0.122 [2020.10.29-19.15.18:089][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 14.190 [2020.10.29-19.15.18:260][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.10.29-19.15.18:268][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.10.29-19.15.18:279][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.10.29-19.15.18:285][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.10.29-19.15.18:308][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0111 seconds. Added 3601 classes and 853 folders. [2020.10.29-19.15.18:312][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0002 seconds. Added 0 classes and 0 folders. [2020.10.29-19.15.18:324][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2020.10.29-19.15.18:324][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:324][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2020.10.29-19.15.18:324][ 0]LogPakFile: OnPakFileMounted2Time == 0.000008 [2020.10.29-19.15.18:326][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2020.10.29-19.15.18:326][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:326][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2020.10.29-19.15.18:326][ 0]LogPakFile: OnPakFileMounted2Time == 0.000010 [2020.10.29-19.15.18:328][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2020.10.29-19.15.18:328][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:328][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2020.10.29-19.15.18:328][ 0]LogPakFile: OnPakFileMounted2Time == 0.000013 [2020.10.29-19.15.18:330][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2020.10.29-19.15.18:330][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:330][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2020.10.29-19.15.18:330][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 [2020.10.29-19.15.18:333][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2020.10.29-19.15.18:333][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:333][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2020.10.29-19.15.18:333][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 [2020.10.29-19.15.18:335][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2020.10.29-19.15.18:335][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:335][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2020.10.29-19.15.18:335][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2020.10.29-19.15.18:337][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2020.10.29-19.15.18:337][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 [2020.10.29-19.15.18:337][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 [2020.10.29-19.15.18:340][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2020.10.29-19.15.18:340][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:340][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2020.10.29-19.15.18:340][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 [2020.10.29-19.15.18:344][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2020.10.29-19.15.18:344][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:344][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2020.10.29-19.15.18:344][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 [2020.10.29-19.15.18:346][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2020.10.29-19.15.18:346][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:346][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2020.10.29-19.15.18:346][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 [2020.10.29-19.15.18:349][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2020.10.29-19.15.18:349][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:349][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2020.10.29-19.15.18:349][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 [2020.10.29-19.15.18:351][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2020.10.29-19.15.18:351][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:351][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2020.10.29-19.15.18:351][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 [2020.10.29-19.15.18:354][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2020.10.29-19.15.18:354][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:354][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2020.10.29-19.15.18:354][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 [2020.10.29-19.15.18:356][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2020.10.29-19.15.18:356][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:356][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2020.10.29-19.15.18:356][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 [2020.10.29-19.15.18:359][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2020.10.29-19.15.18:359][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:359][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2020.10.29-19.15.18:359][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 [2020.10.29-19.15.18:361][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2020.10.29-19.15.18:361][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:361][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2020.10.29-19.15.18:361][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 [2020.10.29-19.15.18:363][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2020.10.29-19.15.18:363][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:363][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2020.10.29-19.15.18:365][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098 [2020.10.29-19.15.18:366][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2020.10.29-19.15.18:366][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:366][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2020.10.29-19.15.18:366][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 [2020.10.29-19.15.18:369][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2020.10.29-19.15.18:369][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:369][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2020.10.29-19.15.18:369][ 0]LogPakFile: OnPakFileMounted2Time == 0.000108 [2020.10.29-19.15.18:371][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2020.10.29-19.15.18:372][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:372][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2020.10.29-19.15.18:372][ 0]LogPakFile: OnPakFileMounted2Time == 0.000113 [2020.10.29-19.15.18:374][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2020.10.29-19.15.18:374][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:374][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2020.10.29-19.15.18:374][ 0]LogPakFile: OnPakFileMounted2Time == 0.000116 [2020.10.29-19.15.18:376][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2020.10.29-19.15.18:376][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:376][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2020.10.29-19.15.18:376][ 0]LogPakFile: OnPakFileMounted2Time == 0.000118 [2020.10.29-19.15.18:378][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2020.10.29-19.15.18:378][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:378][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2020.10.29-19.15.18:378][ 0]LogPakFile: OnPakFileMounted2Time == 0.000122 [2020.10.29-19.15.18:380][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2020.10.29-19.15.18:380][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:380][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2020.10.29-19.15.18:380][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124 [2020.10.29-19.15.18:382][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2020.10.29-19.15.18:382][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:382][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2020.10.29-19.15.18:383][ 0]LogPakFile: OnPakFileMounted2Time == 0.000126 [2020.10.29-19.15.18:385][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2020.10.29-19.15.18:385][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:385][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2020.10.29-19.15.18:385][ 0]LogPakFile: OnPakFileMounted2Time == 0.000129 [2020.10.29-19.15.18:387][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2020.10.29-19.15.18:387][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2020.10.29-19.15.18:387][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2020.10.29-19.15.18:387][ 0]LogPakFile: OnPakFileMounted2Time == 0.000132 [2020.10.29-19.15.18:532][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘AddContentDialog’ in 0.0006 seconds. Added 0 classes and 0 folders. [2020.10.29-19.15.18:534][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘SceneOutliner’ in 0.0003 seconds. Added 2 classes and 0 folders. [2020.10.29-19.15.18:573][ 0]LogSlate: Took 0.000716 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K) [2020.10.29-19.15.18:575][ 0]LogSlate: Took 0.000704 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K) [2020.10.29-19.15.18:580][ 0]LogSlate: Took 0.000843 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K) [2020.10.29-19.15.18:720][ 0]LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1). [2020.10.29-19.15.18:834][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0002 seconds. Added 0 classes and 0 folders. [2020.10.29-19.15.18:835][ 0]LogLoad: (Engine Initialization) Total time: 14.94 seconds [2020.10.29-19.15.18:835][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2020.10.29-19.15.18:835][ 0]LogInit: First time updating LLM stats… [2020.10.29-19.15.18:937][ 0]LogContentStreaming: Texture pool size now 1000 MB [2020.10.29-19.15.19:080][ 2]LogAssetRegistry: Asset discovery search completed in 7.1087 seconds [2020.10.29-19.15.19:081][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2020.10.29-19.15.19:120][ 2]LogSlate: Took 0.000840 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K) [2020.10.29-19.16.01:538][294]LogSlate: Took 0.000475 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K) [2020.10.29-19.16.03:808][416]LogSlate: Window ‘Asset Audit’ being destroyed [2020.10.29-19.16.03:815][416]LogSlate: Window ‘Asset Audit’ being destroyed [2020.10.29-19.19.48:375][964]LogSlate: Window ‘Plugins’ being destroyed [2020.10.29-19.19.48:383][964]LogSlate: Window ‘Plugins’ being destroyed [2020.10.29-19.19.48:383][964]LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted. [2020.10.29-19.19.48:383][964]LogDirectoryWatcher: A directory notification for ‘…/…/…/…/…/Unreal Projects/MyNewGame/Plugins/’ was aborted. [2020.10.29-19.20.09:045][382]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) [2020.10.29-19.20.38:086][613]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2020.10.29-19.20.38:519][613]LogMaterial: Display: Missing cached shader map for material M_Sparks1, compiling. [2020.10.29-19.20.38:571][613]LogMaterial: Display: Missing cached shader map for material M_ConcretePillar01_Master, compiling. [2020.10.29-19.20.38:658][613]LogMaterial: Display: Missing cached shader map for material MS_DefaultMaterial, compiling. [2020.10.29-19.20.38:736][613]LogMaterial: Display: Missing cached shader map for material M_Sparks, compiling. [2020.10.29-19.20.38:757][613]LogMaterial: Display: Missing cached shader map for material M_BaseMaterial, compiling. [2020.10.29-19.20.38:776][613]LogMaterial: Display: Missing cached shader map for material M_3ColorsMaskBase, compiling. [2020.10.29-19.20.38:807][613]LogMaterial: Display: Missing cached shader map for material M_LampSet_01, compiling. [2020.10.29-19.20.38:828][613]LogMaterial: Display: Missing cached shader map for material M_3ColorsMaskBase_Unique, compiling. [2020.10.29-19.20.38:883][613]LogMaterial: Display: Missing cached shader map for material M_3ColorsMaskBase, compiling. [2020.10.29-19.20.38:915][613]LogMaterial: Display: Missing cached shader map for material ConcertWall_Factory, compiling. [2020.10.29-19.20.38:925][613]LogMaterial: Display: Missing cached shader map for material M_Plant_WIND_PHYSICS, compiling. [2020.10.29-19.20.38:970][613]LogMaterial: Display: Missing cached shader map for material M_Plant_WIND_PHYSICS, compiling. [2020.10.29-19.20.39:015][613]LogMaterial: Display: Missing cached shader map for material M_Imposters, compiling. [2020.10.29-19.20.39:057][613]LogMaterial: Display: Missing cached shader map for material M_Grass_WIND_PHYSICS, compiling. [2020.10.29-19.20.39:098][613]LogMaterial: Display: Missing cached shader map for material M_Grass_WIND_PHYSICS, compiling. [2020.10.29-19.20.39:181][613]LogScript: Warning: Attempted to access TRASH_StaticMeshComponent_2 via property x0, but TRASH_StaticMeshComponent_2 is pending kill AB_IK_RobotArm_C /Game/ThirdPersonBP/Maps/MainLevel.MainLevel:PersistentLevel.BP_RobotHend3.SK_RoboArm04.AB_IK_RobotArm_C_0 Function /Game/Mig_Meshes/Robot/AB_IK_RobotArm.AB_IK_RobotArm_C:ExecuteUbergraph_AB_IK_RobotArm:00A2 [2020.10.29-19.20.39:184][613]LogScript: Warning: Attempted to access TRASH_StaticMeshComponent_2 via property x0, but TRASH_StaticMeshComponent_2 is pending kill AB_IK_RobotArm_C /Game/ThirdPersonBP/Maps/MainLevel.MainLevel:PersistentLevel.BP_RobotHend4.SK_RoboArm04.AB_IK_RobotArm_C_0 Function /Game/Mig_Meshes/Robot/AB_IK_RobotArm.AB_IK_RobotArm_C:ExecuteUbergraph_AB_IK_RobotArm:00A2 [2020.10.29-19.20.39:186][613]LogScript: Warning: Attempted to access TRASH_StaticMeshComponent_2 via property x0, but TRASH_StaticMeshComponent_2 is pending kill AB_IK_RobotArm_C /Game/ThirdPersonBP/Maps/MainLevel.MainLevel:PersistentLevel.BP_RobotHend6.SK_RoboArm04.AB_IK_RobotArm_C_0 Function /Game/Mig_Meshes/Robot/AB_IK_RobotArm.AB_IK_RobotArm_C:ExecuteUbergraph_AB_IK_RobotArm:00A2 [2020.10.29-19.20.39:194][613]LogAssetEditorSubsystem: Opening Asset editor for World /Game/ThirdPersonBP/Maps/MainLevel.MainLevel [2020.10.29-19.20.39:194][613]Cmd: MAP LOAD FILE="…/…/…/…/…/Unreal Projects/MyNewGame/Content/ThirdPersonBP/Maps/MainLevel.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2020.10.29-19.20.39:194][613]LightingResults: New page: Lighting Build [2020.10.29-19.20.39:194][613]LoadErrors: New page: Loading map: MainLevel.umap [2020.10.29-19.20.39:195][613]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true [2020.10.29-19.20.39:195][613]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2020.10.29-19.20.39:196][613]MapCheck: New page: Map Check [2020.10.29-19.20.39:196][613]LightingResults: New page: Lighting Build [2020.10.29-19.20.39:201][613]LogAudio: Display: Audio Device unregistered from world ‘None’. [2020.10.29-19.20.39:206][613]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms [2020.10.29-19.20.39:207][613]LogAudio: Display: Audio Device (ID: 1) registered with world ‘MainLevel’. [2020.10.29-19.20.39:211][613]LogScript: Warning: Attempted to access TRASH_StaticMeshComponent_10 via property x0, but TRASH_StaticMeshComponent_10 is pending kill AB_IK_RobotArm_C /Game/ThirdPersonBP/Maps/MainLevel.MainLevel:PersistentLevel.BP_RobotHend3.SK_RoboArm04.AB_IK_RobotArm_C_0 Function /Game/Mig_Meshes/Robot/AB_IK_RobotArm.AB_IK_RobotArm_C:ExecuteUbergraph_AB_IK_RobotArm:00A2 [2020.10.29-19.20.39:213][613]LogScript: Warning: Attempted to access TRASH_StaticMeshComponent_10 via property x0, but TRASH_StaticMeshComponent_10 is pending kill AB_IK_RobotArm_C /Game/ThirdPersonBP/Maps/MainLevel.MainLevel:PersistentLevel.BP_RobotHend4.SK_RoboArm04.AB_IK_RobotArm_C_0 Function /Game/Mig_Meshes/Robot/AB_IK_RobotArm.AB_IK_RobotArm_C:ExecuteUbergraph_AB_IK_RobotArm:00A2 [2020.10.29-19.20.39:216][613]LogScript: Warning: Attempted to access TRASH_StaticMeshComponent_10 via property x0, but TRASH_StaticMeshComponent_10 is pending kill AB_IK_RobotArm_C /Game/ThirdPersonBP/Maps/MainLevel.MainLevel:PersistentLevel.BP_RobotHend6.SK_RoboArm04.AB_IK_RobotArm_C_0 Function /Game/Mig_Meshes/Robot/AB_IK_RobotArm.AB_IK_RobotArm_C:ExecuteUbergraph_AB_IK_RobotArm:00A2 [2020.10.29-19.20.39:218][613]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ThirdPersonBP/Maps/Forest) is flushing async loading [2020.10.29-19.20.39:218][613]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2020.10.29-19.20.39:224][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:224][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam requested by async loading code. NameToLoad: /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam [2020.10.29-19.20.39:224][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:224][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle requested by async loading code. NameToLoad: /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle [2020.10.29-19.20.39:224][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:224][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy requested by async loading code. NameToLoad: /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy [2020.10.29-19.20.39:225][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:225][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves requested by async loading code. NameToLoad: /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves [2020.10.29-19.20.39:225][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:225][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Materials/Simulation/UIWSNormalBLank requested by async loading code. NameToLoad: /UIWS/Materials/Simulation/UIWSNormalBLank [2020.10.29-19.20.39:225][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:225][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Materials/Simulation/UIWSHeightBlank requested by async loading code. NameToLoad: /UIWS/Materials/Simulation/UIWSHeightBlank [2020.10.29-19.20.39:241][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:241][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha requested by async loading code. NameToLoad: /UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha [2020.10.29-19.20.39:337][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:337][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Materials/FlowingRiverMat_Inst_Opaque requested by async loading code. NameToLoad: /UIWS/Materials/FlowingRiverMat_Inst_Opaque [2020.10.29-19.20.39:337][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.39:337][613]LogStreaming: Error: Couldn’t find file for package /UIWS/Materials/FlowingRiverMat_Inst requested by async loading code. NameToLoad: /UIWS/Materials/FlowingRiverMat_Inst [2020.10.29-19.20.39:369][613]LogStreaming: Error: Couldn’t find file for package /Script/UIWS requested by async loading code. NameToLoad: /Script/UIWS [2020.10.29-19.20.39:518][613]LogMaterial: Display: Missing cached shader map for material M_Tree_Trunk_WIND, compiling. [2020.10.29-19.20.39:559][613]LogMaterial: Display: Missing cached shader map for material M_Tree_WIND_PivotP2, compiling. [2020.10.29-19.20.39:751][613]LogMaterial: Display: Missing cached shader map for material M_Tree_Foliage_WIND, compiling. [2020.10.29-19.20.39:811][613]LogMaterial: Display: Missing cached shader map for material M_Object, compiling. [2020.10.29-19.20.39:860][613]LogMaterial: Display: Missing cached shader map for material M_Imposters, compiling. [2020.10.29-19.20.39:901][613]LogMaterial: Display: Missing cached shader map for material M_Plant_WIND_PHYSICS, compiling. [2020.10.29-19.20.39:947][613]LogMaterial: Display: Missing cached shader map for material M_Tree_Foliage_WIND, compiling. [2020.10.29-19.20.39:991][613]LogMaterial: Display: Missing cached shader map for material M_Plant_WIND_PHYSICS, compiling. [2020.10.29-19.20.40:038][613]LogMaterial: Display: Missing cached shader map for material M_Plant_WIND_PHYSICS, compiling. [2020.10.29-19.20.40:086][613]LogMaterial: Display: Missing cached shader map for material M_Tree_Foliage_WIND, compiling. [2020.10.29-19.20.40:137][613]LogMaterial: Display: Missing cached shader map for material M_Imposters, compiling. [2020.10.29-19.20.40:180][613]LogMaterial: Display: Missing cached shader map for material M_Tree_WIND_PivotP2, compiling. [2020.10.29-19.20.40:229][613]LogMaterial: Display: Missing cached shader map for material M_Tree_WIND_PivotP2, compiling. [2020.10.29-19.20.40:281][613]LogMaterial: Display: Missing cached shader map for material M_Tree_WIND_PivotP2, compiling. [2020.10.29-19.20.40:333][613]LogMaterial: Display: Missing cached shader map for material M_Tree_Foliage_WIND, compiling. [2020.10.29-19.20.40:379][613]LogMaterial: Display: Missing cached shader map for material M_LeafFallen, compiling. [2020.10.29-19.20.40:589][613]LogMaterial: Display: Missing cached shader map for material M_Tree_TR_PivotP1, compiling. [2020.10.29-19.20.40:681][613]LogMeshUtilities: Finished distance field build in 0.1s - 25x24x9 distance field, 1724 triangles, Range [-0.1, 0.9], SM_Rafflesia [2020.10.29-19.20.40:682][613]LogMaterial: Display: Missing cached shader map for material M_Tree_Foliage_WIND_PivotP1, compiling. [2020.10.29-19.20.40:775][613]LogMaterial: Display: Missing cached shader map for material M_Rock_Master, compiling. [2020.10.29-19.20.40:863][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.40:966][613]LogMaterial: Display: Missing cached shader map for material M_Rock_Master, compiling. [2020.10.29-19.20.41:010][613]LogMeshUtilities: Finished distance field build in 0.4s - 25x26x26 distance field, 981 triangles, Range [0.0, 1.0], SM_BushA_01 [2020.10.29-19.20.41:010][613]LogMaterial: Display: Missing cached shader map for material M_Tree_Foliage_WIND_PivotP1, compiling. [2020.10.29-19.20.41:075][613]LogMaterial: Display: Missing cached shader map for material M_Tree_Foliage_WIND_PivotP1, compiling. [2020.10.29-19.20.41:171][613]LogMaterial: Display: Missing cached shader map for material M_Impostor_SimpleOffset, compiling. [2020.10.29-19.20.41:314][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:314][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:314][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:314][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:315][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:315][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:315][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:315][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:315][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:315][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:315][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:316][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:316][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:316][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:316][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:316][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:316][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:316][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:316][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:317][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:317][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:317][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:318][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:318][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:318][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:318][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:318][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:318][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:318][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:319][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:319][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:319][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:319][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:319][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:319][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:319][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:320][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:320][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:320][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:320][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/FlowingRiverMat_Inst_Opaque’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:321][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:322][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSHeightBlank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Materials/Simulation/UIWSNormalBLank’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Curves’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Noise_Stormy’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Water_Normal_Subtle’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:323][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:324][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:324][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:324][613]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘/UIWS/Textures/MarketplaceFreeWaterPack/extratextures/T_Waterfall_Foam_edgealpha’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/AnimationSharing/’, ‘/GeometryMode/’, ‘/SpeedTreeImporter/’, ‘/DatasmithContent/’, ‘/ChaosClothEditor/’, ‘/ChaosNiagara/’, ‘/ChaosSolverPlugin/’, ‘/GeometryCollectionPlugin/’, ‘/GeometryProcessing/’, ‘/Niagara/’, ‘/MagicLeap/’, ‘/MagicLeapPassableWorld/’, ‘/MediaCompositing/’, ‘/AudioSynesthesia/’, ‘/PostSplashScreen/’, ‘/Synthesis/’, ‘/OculusVR/’, ‘/SteamVR/’, ‘/Config/’, ‘/Script/’, ‘/Extra/’, ‘/Memory/’, or ‘/Temp/’ [2020.10.29-19.20.41:490][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.41:584][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.41:635][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.41:722][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.41:803][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.41:840][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.41:919][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.41:980][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:074][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:149][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:186][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:274][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:350][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:433][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:515][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:603][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:685][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:772][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:863][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.42:947][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:030][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:112][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:143][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:173][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:213][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:245][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:279][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:316][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:346][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:379][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:437][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:474][613]LogMaterial: Display: Missing cached shader map for material Landscape_Mat_Try, compiling. [2020.10.29-19.20.43:519][613]LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘ActivationCollision’: UIWSRiver /Game/ThirdPersonBP/Maps/Forest.Forest:PersistentLevel.UIWSRiver_1 [2020.10.29-19.20.43:519][613]LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘Post Process Volume’: UIWSRiver /Game/ThirdPersonBP/Maps/Forest.Forest:PersistentLevel.UIWSRiver_1 [2020.10.29-19.20.43:520][613]LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘MaterialInstanceDynamic_4’: UIWSRiver /Game/ThirdPersonBP/Maps/Forest.Forest:PersistentLevel.UIWSRiver_1 [2020.10.29-19.20.43:520][613]LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘MaterialInstanceDynamic_5’: UIWSRiver /Game/ThirdPersonBP/Maps/Forest.Forest:PersistentLevel.UIWSRiver_1 [2020.10.29-19.20.43:520][613]LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘SplineComp’: UIWSRiver /Game/ThirdPersonBP/Maps/Forest.Forest:PersistentLevel.UIWSRiver_1 [2020.10.29-19.20.43:827][613]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ThirdPersonBP/Maps/Factorys) is flushing async loading [2020.10.29-19.20.44:086][613]LogMaterial: Display: Missing cached shader map for material M_BaseMetal, compiling. [2020.10.29-19.20.44:390][613]LogMaterial: Display: Missing cached shader map for material M_BaseMaterial_Emissive, compiling. [2020.10.29-19.20.44:457][613]LogMaterial: Display: Missing cached shader map for material M_LampDrone, compiling. [2020.10.29-19.20.44:545][613]LogMaterial: Display: Missing cached shader map for material M_Debris, compiling. [2020.10.29-19.20.44:613][613]LogMaterial: Display: Missing cached shader map for material M_Truck01, compiling. [2020.10.29-19.20.44:661][613]LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling. [2020.10.29-19.20.44:700][613]LogMaterial: Display: Missing cached shader map for material M_DecalEmissive, compiling. [2020.10.29-19.20.44:796][613]LogMaterial: Display: Missing cached shader map for material M_BillBoard, compiling. [2020.10.29-19.20.44:817][613]LogMaterial: Display: Missing cached shader map for material M_Pallet, compiling. [2020.10.29-19.20.44:839][613]LogMaterial: Display: Missing cached shader map for material M_PaperBoxes_03, compiling. [2020.10.29-19.20.44:862][613]LogMaterial: Display: Missing cached shader map for material M_GrayFloor, compiling. [2020.10.29-19.20.44:883][613]LogMaterial: Display: Missing cached shader map for material M_ConcretePillar01_Master, compiling. [2020.10.29-19.20.45:198][613]LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling. [2020.10.29-19.20.46:141][613]LogMaterial: Display: Missing cached shader map for material WorldGridMaterial, compiling. Is special engine material. [2020.10.29-19.21.18:132][613]LogMeshUtilities: Finished distance field build in 36.8s - 128x128x110 distance field, 11302 triangles, Range [-0.3, 1.0], SM_Rock_sharp_02 [2020.10.29-19.21.22:610][613]LogMeshUtilities: Finished distance field build in 4.2s - 64x64x64 distance field, 3794 triangles, Range [0.0, 1.0], SM_Tree_Fern_02