Hi! I’d like to suggest adding a very small but SUPER useful feature for UE4.
When creating HDAs in Houdini - to use inside Houdini I’m not talking about Houdini and UE4 - you have the option to customize the parameters inferface adding comments, folders and separators.
When exposing variables in UE4 in classes as Instance Editables it would be very helpful to have the option to DISABLE WHEN and choose to hide (not expose) a variable in the detail panel given a certain condition of another variable (== != < >) is would also be very helpful to be able to add dividers (horizontal lines and space) between variables and comments above the variables (not tool tips but comments).
It would save me a lot of time and avoid having people come up to me in the office and ask me how to use stuff and why some variables aren’t doing anything.