No matter what file I choose in “Import Provision” on Mac, it keeps these 2 only profiles, named iOS Team Provisioning Profile. Then when I package or launch game on iOS device, it lists there errors:
LogPlayLevel: Error: Code Signing Error: Provisioning profile “iOS Team Provisioning Profile: *” is Xcode managed, but signing settings require a manually managed profile.
LogPlayLevel: Error: Code Signing Error: Code signing is required for product type ‘Application’ in SDK ‘iOS 14.5’
LogPlayLevel: ** BUILD FAILED **
How do I select the right provision?!