Hey guys,
Im working on a UE4 project for university and for that I also have to create an editor plugin.
I now face the problem, that no matter what I do, UE4 deletes new C++ and Header files in the plugins source folder when I refresh the Visual Studio project.
I already tried build in Visual Studio and Generate Visual Studio Project Files.
Unfortunately I have not found anything about that particular occurance.
Maybe someone has a solution for this.
(Also the plugin files do not show in the Content Browser, even though I enabled show plugin files. The plugins content folder is showing though)
Best regards