Hi S-ed,there was always and issues with downloading the SDK’s libraries from this *.bat scripts when you have installed 2 Visual Studios on your PC,I don’t know if Epics fix it.In this *.bat file it’s going and searching for the VC toolchain on your PC and if you have both this script a little bit fails.Also an issue can be that Epics doesn’t build this library with 2019 compiler and this library doesn’t present on Epics server and when the *.bat file tries to found the libs there is no pathes.Basically if don’t need this Module,you can Switch it off and there will be no problem.
I have only 2019 installed. GitDependencies fetching files from Epic repo by the list(.ue4dependencies) they generated from the files they have on that repo. And Setup.bat is not the same thing as GenerateProjectFiles.bat. It’s not the issue here.
Hololens is not a module it’s a part of Runtime Core (At least a can’t find any .build.cs for it).
But according the error message you took the branch for early access to HL2 code. Yes, the branch has a partial support for VS2019 but single installation have been never tested. I would look on the issue, but I strongly advise to take an official release with proven VS2017 support.
Well, it’s a Master branch and we’re in Bug Reports section. I’m hoping for some kind of a solution (means, making UE4 to work on vs2019).
For me personally it’s ok to disable the HL, but no one yet told how to do that (except Maksym, but that’s just for plugin and did not help).