UE4 Internal Animation

Hello All,

I have a quick animation related question. I need a quick rudimentary spear stab animation. I’ve heard that there is a way to create animations internally in UE4. I know they aren’t great and ideally I would be using blender or something, but I don’t know how to use them and I just need a simple one handed spear stabbing animation to work with the basic Mannequin. I think I’ve managed to make a single frame animation and was wondering if there was a tutorial or a simple explanation to be able to blend into and out of this animation.

Many thanks you beautiful people.

So you want to blend e.g from idle to your spear animation? -> take a look at blendspaces: https://docs.unrealengine/latest/INT/Engine/Animation/Blendspaces/UserGuide/index.html :slight_smile: