I’ve recently started as a game development teacher at a local (community?) college (I’m not sure how it stacks up against international educational levels. Having no real experience with Unreal, more with Unity and Game Maker and other (semi) OO-based programming and scripting tools I have however been tasked to instruct the students in using UE4.
My intention is to start of with BP and slowly work my way towards C++. Unfortunately there’s hardly any, if any at all, material to be found for such a purpose. Pretty much everything seems aimed at self-learning.
I was wondering if anybody has any suggestions as to which (small) assignments I could conjure up for my students so they can gradually work their way into UE4.
Please note, they have had half a year of experience working in Unity.
I’ll be teaching first and second year students both.
First year students have made a platformer and a FPS game.
Second year students have made those, a Tower Defense game, a race game and have had several AI-related assignments working with C# unity scripting.
Both years will have somewhere around 10 hours of class from me weekly.
I myself was thinking about a room-escape kinda game for the first year students. Starting out with the workings of the editor, layout of the room/house and quickly switching it up to BPs.