Hi, i need to set the Anim Graph of an AI, In-Game Through BP, but no idea how.
Thanks
Hi, i need to set the Anim Graph of an AI, In-Game Through BP, but no idea how.
Thanks
You want to get a reference to your skeletal mesh component and call SetAnimInstanceClass on it, selecting the class of the anim graph you want. It will reinitialize the animation pipeline for that mesh.