Hello, new to the dev scene. I have my project for the most part complete, however I am at the last part and not sure what to do.
Here is the situation: I am creating a game that uses different control schemes, two being FPS and the other TPS. Each has different forms of jumping and aiming/firing weapons.
I already have a working character select screen powered by a data table. I am unsure if I need to create multiple controllers and hook them up to the data table or somehow use branches which sounds like a lot of work.
How can I create a pre-game loadout class system that changes the controls and animations for each class?
If this is written poorly, i am sorry. Also new to forum posting.