Hı, first of all sorry for my bad English i hope i can explain myself.
I am so confused, i want to add HBAO+ in my project and i followed the instructions about this. I downloaded that sources: https://github.com/NvPhysX/UnrealEngine/tree/HBAO+
I tried to install it via both ways (clone and zip) My first try is using GitHub Clone method, but when i download and ran Setup.bat, GenerateProject and Compile things, its installing a new Unreal Engine 4 separately. I already had UE4. Its making very huge file size and seperate Unreal Engine in folder. Plus, i ran a new project when compile works done, and there was no any HBAO+ I just want to simple HBAO+, thats all.
After that fail i deleted everything and started all processes again. This time i downloaded it as zip. I dont want 2 seperate UE4 so i unzipped it in the main existing UE4 folders. (C:\Program Files (x86)\Epic Games\4.13 - - here.) I ran to Setup.bat - GenerateProject but it gives an error. (It says there is no Visual Studio bla bla) But i already have Visual Studio.
I dont understand anything what is the correct way to integrate GameWorks stuffs. I know the instructions but it doesnt work for me. Firstly where should i put that HBAO+ sources before setup - compile it?
And it is making a new UE4 why its doing that? I want to integrate it in my existend UE4. :mad: