UE4 has triggered a breakpoint

Every time I try to play my game (a pacman remake) I get the error that Unreal Engine has triggered a breakpoint on this line of code:
ensureMsgf(this->IsBound(), TEXT(“Unable to bind delegate to ‘%s’ (function might not be marked as a UFUNCTION or object may be pending kill)”), *InFunctionName.ToString());

from the file DelegateSignatureImple.inl

Can anyone help with this?

You are binding a function to a delegate, and the function is not marked as a UFUNCTION

Hover the mouse over the InFunctionName and check the value of that variable. This will give you the name of the function that is causing this

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