Hello!
The scene I was working on the most recent was final tuned
Iโm sorry for what I can not answer kindly
My English Wrighting skills are not good T.T
I want your advice and opinions
Spend a wonderful day
Hello!
The scene I was working on the most recent was final tuned
Iโm sorry for what I can not answer kindly
My English Wrighting skills are not good T.T
I want your advice and opinions
Spend a wonderful day
This is good!
Looking really nice now! Could you possibly share with us your leaf material? Or are you using vertex normals shooting from the center for the uniform better lighting of the leaves?
Beyond creating just another forest scene, youโve created a cool, damp, shadowy and mysterious place that would easily immerses a player/viewer experiencing this as a virtual environment.
As an aspiring environment designer this is really inspiring.
killer work again , itโs beautiful
The texture work on the rocks and grass looks very nice. The water looks pretty realistic too!
It has a nice enchanted feel to it, great job!
1 word : Stunning
Thanks to your comment
had to be adjusted to the vertex normals in the form of a tree.
I refer to this article during the production of the grass material.
https://.unrealengine.com/showthread.php?25017-Rain-Forest-Scene/page2
Thank you for telling detail and understanding about the feeling that i was trying to express
Thanks for your comment
Thank you for your undeserved praise
I will work harder
Thanks to your comment
Your comment will be a great support to me
I tried to feel the damp moss on stone
Thanks to your comment Lazy:)
Thanks for your huge praise
Thank you for a evaluation of my work
Well, it would be even better if you can make a flyby video so we can really live the scene
Hearing wind, birds, water, natural sounds would be awesome !