In the editor viewport the game is able to read the .sav file and works normally but when I package the game UE4 Fails to read .sav file and throws this error in the output log.:
LogPlayLevel: Warning: [2024.06.16-22.05.53:482][ 31]LogStreaming: Warning: Failed to read file ‘…/…/…/FNAG/Saved/SaveGames/UD.sav’ error.
The location of the save file is not the same in a packaged game.
If you’re expecting a save file to already be there, it will not be. You need to make it on the first run.