UE4 event animation update blueprint issue

Hey guys. I’m working on a small project called Ixion. My trouble is that my character can climb and crouch, but they can’t do both.

I’m using an event update animation blueprint, which only allows the crouch OR the climb animation to work.

I’m completely new to blueprints and know literally nothing beyond YouTube tutorials.

The logic for crouch and climb work, it’s the animations that don’t work.

Thanks in advance for reading this and for anyone that can help.

“Free Ixion”











This is not connected so it wont set your Is Crouching variable. Put a Sequence node and connect them all.

The last picture blew my mind. What should that give you? (Also not connected :wink: )

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Thanks! I’ll try that

It worked! Thanks!

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