Hey
I’m struggling to add elements dynamically to an Editor Widget.
Actually I’m doing a Drag & Drop on a Widget and I want it to move where I release my mouse button, following the tutorial from the documentation about Drag & Drop of UserWidgets (Creating Drag and Drop UI | Unreal Engine Documentation).
In fact everything goes well until I try to add the widget to the viewport or to set a position to it in the viewport. For example a simple double click event doing a SetPosition with a (+50;+50) on the current position, the widget doesn’t move.
So my question is : am I missing some special behaviour concerning Editor Widgets with the viewport interactions ? The remove from parent node works well by the way, but adding widgets looks trickier.