I am having an issue with a project I created while my laptop was connected to a smart TV (Veon tv).
I have been working on this project for some time now. Due to covid lockdown I have not disconnected my laptop from dual monitor for a while and tried to open my project while my laptop is not connected to any external monitors, the editor crashes as soon as mouse cursor leaves viewport.
Laptop details:
-Device Name: LAPTOP-AC108NU2
-Processor: AMD Ryzen 5, 3550h with Radeon Vega Mobile GFX 2.10 GHz
-RAM: 16gb
-System type: 64 bit
TV Monitor Details:
-Veon
(will add specific details soon)
Things I found while trouble shooting:
-If laptop is not connected to external monitor the editor crashes when project opens unless mouse is inside viewport, but will crash as soon as mouse leaves viewport.
-If laptop is connected to external monitor and the external monitor is set as main display in settings everything works fine as unreal will open on external monitor.
-If I have Unreal editor is open and I go into settings and set my laptop screen as main display Unreal will crash.
-If I have Unreal open and disconnect the HDMI cable it will crash.
-If I drag editor from external monitor to laptop screen Unreal will crash
-If I open projects that I created while laptop is not connected to external display.
-If I open projects that I created while my laptop is not connected to any external monitors they work completely fine regardless to whether my laptop is connected to external monitor or not and I can drag editor back and forth between displays without problems
EDIT: Found something new! -If I have the display settings (size of text, apps, and other items) set to the same percentages instead of the recommended settings (which is 150% for tv monitor and 125% for laptop) the unreal editor will not crash unless I maximize the window.
End of Crash log file:
[2021.02.01-21.15.57:297][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000017 seconds (updated 0 objects)
[2021.02.01-21.16.01:173][ 2]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 6472
[2021.02.01-21.16.01:908][ 2]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 6462
[2021.02.01-21.16.02:585][ 2]LogThreadingWindows: Error: Runnable thread RHIThread crashed.
[2021.02.01-21.16.02:585][ 2]LogWindows: Error: === Critical error: ===
[2021.02.01-21.16.02:585][ 2]LogWindows: Error:
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: Fatal error!
[2021.02.01-21.16.02:586][ 2]LogWindows: Error:
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000048
[2021.02.01-21.16.02:586][ 2]LogWindows: Error:
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff87906a790 nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff87903a34b nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff878ccc1da nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff878ccbd7b nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff878284d4a nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff878e12d5c nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff878ce61f8 nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff878fbe29a nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff878fbc492 nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff878363121 nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8784da579 nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff87832a753 nvwgf2umx.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff87ca1bf66 d3d12.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff87ca1b483 d3d12.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c02674a9 dxgi.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c026983b dxgi.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c022a3ac dxgi.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c01f4b6a dxgi.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c02048f9 dxgi.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c020373b dxgi.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c01f5050 dxgi.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff83115e74a UE4Editor-D3D12RHI.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff83115e1da UE4Editor-D3D12RHI.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff831165ccd UE4Editor-D3D12RHI.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff848e82f0c UE4Editor-RHI.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff848e87b73 UE4Editor-RHI.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff848e710eb UE4Editor-RHI.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff848e89ad0 UE4Editor-RHI.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff845d1ed11 UE4Editor-Core.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff845d1f0fe UE4Editor-Core.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff84b1a2a73 UE4Editor-RenderCore.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff846277cdb UE4Editor-Core.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff846270970 UE4Editor-Core.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c2a07034 KERNEL32.DLL!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: [Callstack] 0x00007ff8c47fd0d1 ntdll.dll!UnknownFunction []
[2021.02.01-21.16.02:586][ 2]LogWindows: Error:
[2021.02.01-21.16.02:586][ 2]LogWindows: Error: Crash in runnable thread RHIThread
[2021.02.01-21.16.02:603][ 2]LogExit: Executing StaticShutdownAfterError
[2021.02.01-21.16.02:603][ 2]LogWindows: FPlatformMisc::RequestExit(1)
[2021.02.01-21.16.02:603][ 2]LogCore: Engine exit requested (reason: Win RequestExit)
[2021.02.01-21.16.02:615][ 2]Log file closed, 02/02/21 10:16:02
Launcher Crash Report:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000048
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
D3D12
D3D12
dxgi
dxgi
dxgi
dxgi
dxgi
dxgi
dxgi
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll