MachineId:27CBE547478E56AD25AEA2A959541A06
EpicAccountId:85684989307e4823a17ec866031d1348
Assertion failed: FOculusAudioPlugin::NumInstances > 0 [File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Plugins\Runtime\OculusAudio\Source\OculusAudio\Private\OculusAudio.cpp] [Line: 285]
UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\core\private\misc\outputdevice.cpp:430]
UE4Editor_OculusAudio!FOculusAudioPlugin::Shutdown()
UE4Editor_Engine!FAudioDevice::Teardown() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\engine\private\audiodevice.cpp:262]
UE4Editor_Engine!FAudioDeviceManager::ShutdownAudioDevice() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\engine\private\audiodevicemanager.cpp:222]
UE4Editor_Engine!UGameViewportClient::BeginDestroy() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\engine\private\gameviewportclient.cpp:228]
UE4Editor_CoreUObject!UObject::ConditionalBeginDestroy() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\coreuobject\private\uobject\obj.cpp:663]
UE4Editor_CoreUObject!CollectGarbageInternal() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1259]
UE4Editor_CoreUObject!CollectGarbage() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1297]
UE4Editor_UnrealEd!UEditorEngine::EndPlayMap() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\unrealed\private\playlevel.cpp:375]
UE4Editor_UnrealEd!UEditorEngine::Tick() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\unrealed\private\editorengine.cpp:977]
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\unrealed\private\unrealedengine.cpp:368]
UE4Editor!FEngineLoop::Tick() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\launchengineloop.cpp:2637]
UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll