I’m using UE 4.20.3 on Mac OS 10.13.6 with graphic card AMD FirePro D700 6144 MB
The project works fine until I add or change a few buttons in widget blueprint, and then out of blue, pressing “Save” caused crashes. My workaround is to rebuild a brand new widget BP from scratch ( with exactly the same widgets and blueprints ), but this becomes not practical when the BP grows complicated… Any idea? Thanks.