UE4 doesn't open. It crashes everytime I try to open it

llegal instruction - code c000001d (first/second chance not available)

UE4Editor_Engine!UCameraShake::StaticRegisterNativesUCameraShake() + 258 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\intermediate\build\win64\inc\engine\engine.generated.1.cpp:1635]
UE4Editor_Engine!GetPrivateStaticClassBody() + 664 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\public\uobject\class.h:2317]
UE4Editor_Engine!TClassCompiledInDefer::Register() + 49 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\public\uobject\uobjectbase.h:295]
UE4Editor_CoreUObject!UClassRegisterAllCompiledInClasses() + 176 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:690]
UE4Editor_CoreUObject!FCoreUObjectModule::StartupModule() + 18 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\corenative.cpp:19]
UE4Editor_Core!FModuleManager::LoadModuleWithFailureReason() + 2426 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\modules\modulemanager.cpp:371]
UE4Editor_Core!FModuleManager::LoadModule() + 56 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\modules\modulemanager.cpp:238]
UE4Editor!FEngineLoop::LoadCoreModules() + 78 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:1714]
UE4Editor!FEngineLoop::PreInit() + 5462 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:1008]
UE4Editor!GuardedMain() + 251 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:110]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]