UE4 Developer for Prototype

We are looking for a talented Developer to help us create an interactive prototype for head mounted displays (Oculus DK2 and Vive) as well as porting to mobile platforms. This individual will work with our team to create an interactive experience of the highest visual quality. This position will require you to work on-site at our Crows Nest Studio in Sydney, Australia commencing January 2016.

Requirements:

• 3 years or more working in a related field or equivalent experience
Qualifications:
• Proven experience building software with UE4 (games or otherwise), ideally that are consumer facing and content driven
• Solid understanding of the full software development life cycle
• Good communications skills and able to work as part of a team
• Solid understanding of 2D and 3D UE4 pipelines
• Able to write reusable, manageable code
Responsibilities
• Develop high performance, robust interactive in UE4 for Oculus/Vive and mobile
• Work with designers, producers and peers to implement UX and design
• Contribute creatively in order to improve the experience, both for the client and for development
• Perform bug fixing to improve application performance