UE4 crashs when I try to play

Was working on a project when it started to crash every time I wanted to play.
Thought it was an asset I added so I deleted it(along with everything else after awhile) still didnt help.

Here is the crash report if it helps, let me know if you need any additional info.


MachineId:41341A2148A7BFFEB12FECBF5D5763AF
EpicAccountId:ebb4903eae8347fab6c8c8ccadb8c43b

Unknown exception - code 00000001 (first/second chance not available)

Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:C:\Program Files\Unreal Engine\4.6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 679] 
Array index out of bounds: 3 from an array of size 1

KERNELBASE + 37901 bytes
UE4Editor_Core + 3092349 bytes
UE4Editor_Core + 1597688 bytes
UE4Editor_Core + 1479058 bytes
UE4Editor_DivineBridgeProject + 20772 bytes
UE4Editor_Engine + 3705463 bytes
UE4Editor_Engine + 3728209 bytes
UE4Editor_Engine + 5074753 bytes
UE4Editor_Engine + 5613812 bytes
UE4Editor_Engine + 3804968 bytes
UE4Editor_UnrealEd + 4271756 bytes
UE4Editor_UnrealEd + 4561611 bytes
UE4Editor_UnrealEd + 4660963 bytes
UE4Editor_UnrealEd + 1801811 bytes
UE4Editor_UnrealEd + 6686342 bytes
UE4Editor!FEngineLoop::Tick() + 3876 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launchengineloop.cpp:2214]
UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launch.cpp:131]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]