UE4 Crashing when opening a project

!Id:046b93e1f2b6b87a6c28296dee7fe979

We apologize for inconvenience.
Please send this crash report to help improve our software.

I’ve been working on a project for a little while now, and started getting this as soon as project opens up last night.

Windows 8.1 64-bit
16GB RAM
Intel i7-2600 3.8GHz
AMD Radeon HD 7970 3GB (running catalyst 14.4)
DX11

Unreal Engine 4.4.2

Only my project is issue. Others work fine.

Edit:
dump file
http://1drv.ms/1wm8GQ9

log file
http://1drv.ms/1wm8JeS

Thank you for your report. We have assigned this issue to a member of our support staff, and they will begin investigation as soon as possible. If we are unable to reproduce issue, or we need additional information, our staff member will comment here with additional questions. Otherwise, we will post an ‘Answer’ once we have logged issue in our bug database or we have a solution for it.

In meantime, please be sure to review our suggestions for how to report a bug, and feel free to edit your post if you have additional information to provide:

Please include crash logs and dump files for your project after it crashes.

Thank you!

Thanks for response, is there any chance I could have a rough estimate of how long it will be before I get an answer?

Hey CreedV,

I’d like you to try opening project without a default map. Please go to your project folder > Config and open DefaultEngine.ini file there. You should this line:

EditorStartupMap=/Game/Maps/Example_Map

Delete /Game/Maps/Example_Map part, save file, and try to open project again.

editor now opens, but loading .umap i’m working on manually crashes editor.

EDIT

Nevermind, works now I guess! Thank you for help.

Great! Let us know if you run into other problems with that map. At least now we’ve narrowed cause of problem down if it happens again. Good luck with your project!