UE4 Crashing When Launched From VS2013

It has breakpoints when I launch the editor, here are the logs:

'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor.exe'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\kernel32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\apphelp.dll'. Cannot find or open the PDB file.
SHIMVIEW: ShimInfo(Complete)
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Core.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Engine.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-MoviePlayer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Projects.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-RenderCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-RHI.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-ShaderCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Slate.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcr120.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\dbghelp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\winmm.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\user32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\advapi32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\shell32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ole32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\oleaut32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\netapi32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\IPHLPAPI.DLL'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\setupapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dwmapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\xinput1_3.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcp120.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\wer.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\version.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\shlwapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\psapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\powrprof.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-VectorVM.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-ImageCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-RawMesh.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-InputCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-EngineMessages.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-EngineSettings.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Sockets.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\fbxsdk-2013.3.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-AnimGraph.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-BlueprintGraph.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-EditorStyle.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-MaterialEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-PropertyEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-SoundClassEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-SoundCueEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-StatsViewer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-SwarmInterface.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-EditorWidgets.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-GraphEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Kismet.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-SandboxFile.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-SourceControl.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-UnrealEdMessages.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\sechost.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\combase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\netutils.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\srvcli.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\wkscli.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\nsi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\winnsi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\cfgmgr32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ws2_32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcp100.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcr100.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-KismetCompiler.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\mscoree.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-KismetWidgets.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\devobj.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-MovieSceneCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-MovieSceneTools.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-MovieSceneCoreTypes.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\imm32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msctf.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\PROGRA~2\SearchProtect\SearchProtect\bin\SPVC64Loader.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\PROGRA~3\PERFOR~1\PERFOR~2.DLL'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\cryptbase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\bcryptprimitives.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\PROGRA~3\PERFOR~1\PERFOR~2.DLL'
'UE4Editor.exe' (Win32): Unloaded 'C:\PROGRA~2\SearchProtect\SearchProtect\bin\SPVC64Loader.dll'
The thread 0x1e0c has exited with code 0 (0x0).
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-PakFile.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-StreamingFile.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-NetworkFile.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Renderer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-SlateRHIRenderer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-D3D11RHI.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dxgi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\d3d11.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\d3dx11_43.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-OpenGLDrv.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\opengl32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\glu32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ddraw.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dciman32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-TextureCompressor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\ThirdParty\nvTextureTools\Win64\nvtt_64.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\uxtheme.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\SHCore.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\profapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64\UE4Editor-ExampleDeviceProfileSelector.dll'. Symbols loaded.
LogInit:Display: Running engine without a game
LogInit: Version: 4.0.1-0+UE4
LogInit: Compiled (64-bit): Mar 21 2014 23:43:25
LogInit: Build Configuration: Development
LogInit: Branch Name: UE4
LogInit: Command line: 
LogInit: Base directory: C:/UnrealEngine4/Engine/Binaries/Win64/
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\sspicli.dll'. Cannot find or open the PDB file.
[2014.03.22-04.24.44:829][  0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-OnlineSubsystem.dll'. Symbols loaded.
[2014.03.22-04.24.44:973][  0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-OnlineSubsystemUtils.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Voice.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dsound.dll'. Cannot find or open the PDB file.
[2014.03.22-04.24.45:118][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.03.22-04.24.45:142][  0]LogInit: Object subsystem initialized
[2014.03.22-04.24.45:149][  0]LogInit: Selected Device Profile: [Windows]
[2014.03.22-04.24.45:151][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2014.03.22-04.24.45:167][  0]LogInit: Computer: HAMZA-PC
[2014.03.22-04.24.45:169][  0]LogInit: User: Hamza
[2014.03.22-04.24.45:172][  0]LogInit: CPU Page size=4096, Cores=2
[2014.03.22-04.24.45:174][  0]LogInit: High frequency timer resolution =2.338440 MHz
[2014.03.22-04.24.45:175][  0]LogInit: Memory total: Physical=5.9GB (6GB approx) Pagefile=131066.1GB Virtual=131072.0GB
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\kernel.appcore.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\clbcatq.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\gameux.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.16384_none_62475f7becb72503\comctl32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\GdiPlus.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\xmllite.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msxml6.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\msxml6.dll'
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\crypt32.dll'
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\msasn1.dll'
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\xmllite.dll'
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\GdiPlus.dll'
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.16384_none_62475f7becb72503\comctl32.dll'
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\gameux.dll'
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\igd10umd64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\igd10umd64.dll'
[2014.03.22-04.24.45:331][  0]LogD3D11RHI: Found D3D11 adapter 0: Intel(R) HD Graphics 3000 (Feature Level 10_0)
[2014.03.22-04.24.45:332][  0]LogD3D11RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 1632MB of shared system memory
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\d3d10warp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\d3d10warp.dll'
[2014.03.22-04.24.45:435][  0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
[2014.03.22-04.24.45:437][  0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
[2014.03.22-04.24.45:449][  0]LogRHI: Texture pool is 660 MB (70% of 944 MB)
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\igd10umd64.dll'. Cannot find or open the PDB file.
First-chance exception at 0x00007FFF74915A88 in UE4Editor.exe: Microsoft C++ exception: _com_error at memory location 0x000000C8A524F210.
[2014.03.22-04.24.45:483][  0]LogD3D11RHI:Error: Direct3DDevice->CreateBuffer(&Desc,pInitData,VertexBufferResource.GetInitReference()) failed 
 at C:\UnrealEngine4\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11VertexBuffer.cpp:69 
 with error E_INVALIDARG
C:\UnrealEngine4\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp(166): Fatal error:
Direct3DDevice->CreateBuffer(&Desc,pInitData,VertexBufferResource.GetInitReference()) failed 
 at C:\UnrealEngine4\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11VertexBuffer.cpp:69 
 with error E_INVALIDARG
UE4Editor.exe has triggered a breakpoint.

UE4Editor.exe has triggered a breakpoint.

[2014.03.22-04.24.54:881][  0]LogWindows:Error: appError called: Direct3DDevice->CreateBuffer(&Desc,pInitData,VertexBufferResource.GetInitReference()) failed 
 at C:\UnrealEngine4\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11VertexBuffer.cpp:69 
 with error E_INVALIDARG
[2014.03.22-04.24.54:882][  0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\symsrv.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\UnrealEngine4\Engine\Binaries\Win64\symsrv.dll'
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\symsrv.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\UnrealEngine4\Engine\Binaries\Win64\symsrv.dll'
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\symsrv.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\UnrealEngine4\Engine\Binaries\Win64\symsrv.dll'
'UE4Editor.exe' (Win32): Loaded 'C:\UnrealEngine4\Engine\Binaries\Win64\symsrv.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\UnrealEngine4\Engine\Binaries\Win64\symsrv.dll'
[2014.03.22-04.24.59:879][  0]LogWindows: === Critical error: ===


[2014.03.22-04.24.59:882][  0]LogWindows: Direct3DDevice->CreateBuffer(&Desc,pInitData,VertexBufferResource.GetInitReference()) failed 
 at C:\UnrealEngine4\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11VertexBuffer.cpp:69 
 with error E_INVALIDARG

FWindowsPlatformStackWalk::StackWalkAndDump() 0x4e3caec6 + 0 bytes [File=c:\unrealengine4\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:177] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Core.dll]
FOutputDeviceWindowsError::Serialize() 0x4e3c987c + 0 bytes [File=c:\unrealengine4\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:108] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Core.dll]
FMsg::Logf__VA() 0x4e27f9a1 + 0 bytes [File=c:\unrealengine4\engine\source\runtime\core\private\misc\outputdevice.cpp:505] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-Core.dll]
VerifyD3D11Result() 0x4ce42507 + 144 bytes [File=c:\unrealengine4\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:166] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-D3D11RHI.dll]
FD3D11DynamicRHI::RHICreateVertexBuffer() 0x4ce33bef + 0 bytes [File=c:\unrealengine4\engine\source\runtime\windows\d3d11rhi\private\d3d11vertexbuffer.cpp:71] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-D3D11RHI.dll]
RHICreateVertexBuffer() 0x648bf611 + 113 bytes [File=c:\unrealengine4\engine\source\runtime\rhi\public\rhimethods.h:250] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-RHI.dll]
FD3D11StateCacheBase::Init() 0x4ce29645 + 25 bytes [File=c:\unrealengine4\engine\source\runtime\windows\d3d11rhi\private\d3d11statecacheprivate.h:862] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-D3D11RHI.dll]
FD3D11DynamicRHI::InitD3DDevice() 0x4ce2a4be + 0 bytes [File=c:\unrealengine4\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:425] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-D3D11RHI.dll]
RHIInit() 0x648c02c1 + 9 bytes [File=c:\unrealengine4\engine\source\runtime\rhi\private\dynamicrhi.cpp:59] [in C:\UnrealEngine4\Engine\Binaries\Win64\UE4Editor-RHI.dll]
FEngineLoop::PreInit() 0xe76d23f5 + 0 bytes [File=c:\unrealengine4\engine\source\runtime\launch\private\launchengineloop.cpp:962] [in C:\UnrealEngine4\Engine\Intermediate\ProjectFiles\..\..\Binaries\Win64\UE4Editor.exe]
GuardedMain() 0xe76ccd6c + 15 bytes [File=c:\unrealengine4\engine\source\runtime\launch\private\launch.cpp:111] [in C:\UnrealEngine4\Engine\Intermediate\ProjectFiles\..\..\Binaries\Win64\UE4Editor.exe]
WinMain() 0xe76d8aca + 17 bytes [File=c:\unrealengine4\engine\source\runtime\launch\private\windows\launchwindows.cpp:185] [in C:\UnrealEngine4\Engine\Intermediate\ProjectFiles\..\..\Binaries\Win64\UE4Editor.exe]
__tmainCRTStartup() 0xe76d98d9 + 21 bytes [File=f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] [in C:\UnrealEngine4\Engine\Intermediate\ProjectFiles\..\..\Binaries\Win64\UE4Editor.exe]
Address = 0x76ac15dd (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x775343d1 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x775343d1 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

[2014.03.22-04.24.59:885][  0]LogExit: Executing StaticShutdownAfterError
[2014.03.22-04.24.59:887][  0]LogWindows: FPlatformMisc::RequestExit(1)
The thread 0x133c has exited with code 3 (0x3).
The thread 0x1f88 has exited with code 3 (0x3).
The thread 0x1858 has exited with code 3 (0x3).
The program '[4968] UE4Editor.exe' has exited with code 3 (0x3).

If you encounter weird “RPC” or “PDB” link errors, then you should set bUseIncrementalLinking=false in ValidateConfiguration()

for more info https://docs.unrealengine.com/latest/INT/Programming/UnrealBuildSystem/Configuration/index.html

This looks like a crash we’ve fixed in the 4.0.2 hotfix (relating to older DX11 compatible GPUs). Could you follow the instructions in this forum post to get the hotfix preview release, and see if that fixes it?