Hi all,
The project contains a number of large city exterior assets, and after importing one more scene (via Database) and pressing ‘save all’, the editior crashes after about 30 min saving process. In fact, it is a problem concerning limits for assets, scenes and scene complexity in general in UE4. Can we add as many assets as our PC allows us or we can face any UE4 limitations?
Lightmass is not used. Log file attached.
Thanks
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