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UE4 crashes when i try to delete an object that interferes with terrain plane

i have that very odd problem that UE4 crashes when i try to delete an object that intersects the terrain plane.
Already sent the crash log.
Any thoughts on that problem?

-which version do you use?
-does this also happen in other projects?
-could you send your log file -> documents/unreal projects/your project/saved/logs/ the latest file
-also report it on answerhub: https://answers.unrealengine.com/ :slight_smile:

Log file open, 04/25/15 14:47:45
LogInit:Display: Running engine for game: MyProject2
LogInit: Version: 4.7.1-2462028+++depot+UE4-Releases+4.7
LogInit: API Version: 2455222
LogInit: Compiled (64-bit): Feb 26 2015 07:49:00
LogInit: Compiled with Visual C++: 18.00.21005.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.7
LogInit: Command line:
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.7/Engine/Binaries/Win64/
LogInit: Rocket: 1
[2015.04.25-12.47.45:023] 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.04.25-12.47.45:088] 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2015.04.25-12.47.45:110] 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.04.25-12.47.45:124] 0]LogInit: Object subsystem initialized
[2015.04.25-12.47.45:126] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)’
[2015.04.25-12.47.45:126] 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/thomas/Documents/Unreal Projects/MyProject2/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.04.25-12.47.45:126] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleRule = ShortestSide’
[2015.04.25-12.47.45:127] 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/thomas/Documents/Unreal Projects/MyProject2/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.04.25-12.47.45:127] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)’
[2015.04.25-12.47.45:127] 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/thomas/Documents/Unreal Projects/MyProject2/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.04.25-12.47.45:127] 0]LogInit: Selected Device Profile: [Windows]
[2015.04.25-12.47.45:127] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2015.04.25-12.47.45:137] 0]LogInit: Computer: PCHEIM
[2015.04.25-12.47.45:137] 0]LogInit: User: thomas
[2015.04.25-12.47.45:137] 0]LogInit: CPU Page size=4096, Cores=4
[2015.04.25-12.47.45:137] 0]LogInit: High frequency timer resolution =3.579545 MHz
[2015.04.25-12.47.45:139] 0]LogMemory: Memory total: Physical=4.0GB (4GB approx) Virtual=131072.0GB
[2015.04.25-12.47.45:139] 0]LogMemory: Platform Memory Stats for Windows
[2015.04.25-12.47.45:139] 0]LogMemory: Process Physical Memory: 46.07 MB used, 46.07 MB peak
[2015.04.25-12.47.45:139] 0]LogMemory: Process Virtual Memory: 26.44 MB used, 26.45 MB peak
[2015.04.25-12.47.45:139] 0]LogMemory: Physical Memory: 1548.07 MB used, 4095.30 MB total
[2015.04.25-12.47.45:139] 0]LogMemory: Virtual Memory: 297.10 MB used, 134217728.00 MB total
[2015.04.25-12.47.45:162] 0]LogD3D11RHI: Found D3D11 adapter 0: AMD Radeon HD 7900 Series (Feature Level 11_0)
[2015.04.25-12.47.45:162] 0]LogD3D11RHI: Adapter has 3058MB of dedicated video memory, 0MB of dedicated system memory, and 1792MB of shared system memory, 1 output[s]
[2015.04.25-12.47.45:166] 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
[2015.04.25-12.47.45:166] 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
[2015.04.25-12.47.45:166] 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2015.04.25-12.47.45:176] 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2015.04.25-12.47.45:188] 0]LogD3D11RHI: Async texture creation disabled: no driver support
[2015.04.25-12.47.45:259] 0]LogTextLocalizationManager: The requested culture (‘de_DE’) has no localization data; falling back to ‘en’ for localization and internationalization data.
[2015.04.25-12.47.45:508] 0]LogContentStreaming: Texture pool size is 0.000000MB
[2015.04.25-12.47.48:755] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.04.25-12.47.49:642] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.04.25-12.47.49:737] 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2015.04.25-12.47.49:844] 0]LogDerivedDataCache: Loaded boot cache 0.11s 39MB C:/Users/thomas/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
[2015.04.25-12.47.49:844] 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/thomas/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc
[2015.04.25-12.47.49:844] 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.04.25-12.47.49:844] 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2015.04.25-12.47.49:996] 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2015.04.25-12.47.50:009] 0]LogDerivedDataCache: Using Local data cache path C:/Users/thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2015.04.25-12.47.50:499] 0]LogMeshUtilities: No automatic mesh reduction module available
[2015.04.25-12.47.50:499] 0]LogMeshUtilities: No automatic mesh merging module available
[2015.04.25-12.47.51:203] 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2015.04.25-12.47.51:327] 0]LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’
[2015.04.25-12.47.52:541] 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.04.25-12.47.52:841] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.47.52:842] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.47.52:842] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.47.52:842] 0]LogSourceControl: RunCommandInternalRaw: ‘git version’
[2015.04.25-12.47.52:842] 0]LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults=’’
[2015.04.25-12.47.52:856] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.47.53:159] 0]LogObj: 24231 objects as part of root set at end of initial load.
[2015.04.25-12.47.53:159] 0]LogUObjectAllocator: 5136432 out of 0 bytes used by permanent object pool.
[2015.04.25-12.47.53:293] 0]LogEngine: Initializing Engine…
[2015.04.25-12.47.55:593] 0]LogInit: XAudio2 using ‘Lautsprecher (VIA High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2015.04.25-12.47.55:643] 0]LogInit: FAudioDevice initialized.
[2015.04.25-12.47.55:702] 0]LogAIModule: Creating AISystem for world NewWorld
[2015.04.25-12.47.55:756] 0]LogDerivedDataCache: Saved boot cache 0.05s 39MB C:/Users/thomas/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
[2015.04.25-12.47.55:775] 0]LogInit: Texture streaming: Enabled
[2015.04.25-12.47.55:939] 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
[2015.04.25-12.47.55:939] 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.7.1-2462028+++depot+UE4-Releases+4.7
[2015.04.25-12.47.55:939] 0]LogAnalytics: ET APIKey = Rocket.Release. DataRouterUploadURL = https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data. AppVersion = 4.7.1-2462028+++depot+UE4-Releases+4.7
[2015.04.25-12.47.55:939] 0]LogAnalytics: SetUserId 4751014f46d35c3d10ee81baf982984c|6e6986191687474896c87b6291dbf1fc|ff3bfb94-ecfd-4f82-ba36-00d53b904dbd
[2015.04.25-12.47.55:940] 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
[2015.04.25-12.47.55:975] 0]LogInit: Transaction tracking system initialized
[2015.04.25-12.47.56:240] 0]BlueprintLog: New page: Editor Load
[2015.04.25-12.47.56:290] 0]LogAssetRegistry: FAssetRegistry took 0.0111 seconds to start up
[2015.04.25-12.47.56:291] 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for …/…/…/Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
[2015.04.25-12.47.57:228] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.04.25-12.47.57:873] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.04.25-12.47.58:311] 0]LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf’
[2015.04.25-12.47.58:312] 0]LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf’
[2015.04.25-12.47.58:319] 0]LogConsoleResponse:Display:
[2015.04.25-12.47.58:553] 0]LogCook:Display: Done creating registry. It took 0.00s.
[2015.04.25-12.47.58:776] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.47.58:777] 0]Cmd: MAP LOAD FILE="…/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2015.04.25-12.47.58:778] 0]LightingResults: New page: Lighting Build
[2015.04.25-12.47.58:797] 0]MapCheck: New page: Map Check
[2015.04.25-12.47.58:797] 0]LightingResults: New page: Lighting Build
[2015.04.25-12.47.58:812] 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000F233DCE00
[2015.04.25-12.47.58:830] 0]LogLinker:Warning: Asset ‘…/…/…/Engine/Content/EngineMeshes/Humanoid.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.04.25-12.48.00:938] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’
[2015.04.25-12.48.00:939] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat.uasset.
[2015.04.25-12.48.00:939] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2
[2015.04.25-12.48.00:940] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’
[2015.04.25-12.48.00:940] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat.uasset.
[2015.04.25-12.48.00:940] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2
[2015.04.25-12.48.00:941] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.48.00:942] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.48.00:942] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat
[2015.04.25-12.48.01:108] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.48.01:109] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.48.01:109] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels
[2015.04.25-12.48.01:109] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.48.01:110] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.48.01:110] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels2
[2015.04.25-12.48.01:110] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.48.01:111] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.48.01:111] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat
[2015.04.25-12.48.01:138] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.48.01:139] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.48.01:139] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels
[2015.04.25-12.48.01:147] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.48.01:148] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.48.01:148] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels2
[2015.04.25-12.48.01:156] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.48.01:156] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.48.01:157] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.48.01:157] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.48.01:157] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.48.01:158] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading NULL.
[2015.04.25-12.48.01:158] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.48.01:158] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.48.01:158] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.48.01:159] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.48.01:159] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.48.01:159] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading NULL.
[2015.04.25-12.48.01:217] 0]LogBlueprint:Error: [compiler] Error Couldn’t find object for bound event node OnActorBeginOverlap (None)
[2015.04.25-12.48.01:217] 0]LogBlueprint:Error: [compiler] Error Couldn’t find object for bound event node OnActorBeginOverlap (None)
[2015.04.25-12.48.01:230] 0]LogBlueprint:Warning: [compiler] Warning [0018.44] Compile of FirstPersonExampleMap failed. 2 Fatal Issue(s) 0 Warning(s) [in 36 ms]
[2015.04.25-12.48.01:230] 0]LogBlueprint:Warning: [compiler] Warning [0018.44] Compile of FirstPersonExampleMap failed. 2 Fatal Issue(s) 1 Warning(s) [in 0 ms]
[2015.04.25-12.48.01:230] 0]LogBlueprint:Warning: [compiler] Warning [0018.44] Compile of FirstPersonExampleMap failed. 2 Fatal Issue(s) 2 Warning(s) [in 0 ms]
[2015.04.25-12.48.01:231] 0]LogBlueprint:Warning: [compiler] Warning [0018.44] Compile of FirstPersonExampleMap failed. 2 Fatal Issue(s) 3 Warning(s) [in 0 ms]
[2015.04.25-12.48.01:362] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’
[2015.04.25-12.48.01:362] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2.Schilf2 Referenced by MaterialExpressionTextureSample_0
[2015.04.25-12.48.01:362] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’ while loading NULL.
[2015.04.25-12.48.01:362] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2.Schilf2 Referenced by MaterialExpressionTextureSample_0
[2015.04.25-12.48.01:363] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’
[2015.04.25-12.48.01:363] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2.Schilf2 Referenced by MaterialExpressionTextureSampleParameter2D_0
[2015.04.25-12.48.01:363] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’ while loading NULL.
[2015.04.25-12.48.01:363] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2.Schilf2 Referenced by MaterialExpressionTextureSampleParameter2D_0
[2015.04.25-12.48.01:389] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.48.01:389] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2.fels2 Referenced by PersistentLevel
[2015.04.25-12.48.01:389] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading NULL.
[2015.04.25-12.48.01:390] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2.fels2 Referenced by PersistentLevel
[2015.04.25-12.48.01:417] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.48.01:417] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:418] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.48.01:418] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:418] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.48.01:419] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:419] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.48.01:419] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:420] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.48.01:421] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:421] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.48.01:421] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:422] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.48.01:437] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:438] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.48.01:438] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:438] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.48.01:439] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:439] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.48.01:439] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:440] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.48.01:440] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:441] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.48.01:441] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:441] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.48.01:442] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:442] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.48.01:442] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:443] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.48.01:443] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:443] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.48.01:443] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.48.01:692] 0]LogMaterial: Missing cached shader map for material Schilf2_Mat, compiling.
[2015.04.25-12.48.01:693] 0]LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat.Schilf2_Mat for platform PCD3D_SM5, Default Material will be used in game.
[2015.04.25-12.48.01:693] 0]LogMaterial:Warning: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
[2015.04.25-12.48.02:348] 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2015.04.25-12.48.02:349] 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2015.04.25-12.48.02:350] 0]Cmd: MAP CHECKDEP
[2015.04.25-12.48.02:350] 0]MapCheck: New page: FirstPersonExampleMap - Apr 25, 2015, 4:48:02 PM
[2015.04.25-12.48.02:528] 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 177.195ms to complete.
[2015.04.25-12.48.02:528] 0]LogFileHelpers: Loading map ‘FirstPersonExampleMap’ took 3.751
[2015.04.25-12.48.02:719] 0]LogCollectionManager: Loaded 0 collections in 0.002937 seconds
[2015.04.25-12.48.02:736] 0]LogContentBrowser: Native class hierarchy populated in 0.0161 seconds. Added 1696 classes and 261 folders.
[2015.04.25-12.48.02:794] 0]LogContentBrowser: Native class hierarc

What now? Noone who could help me? :frowning:

I cant see anything that could cause the engine to crash.

-make sure that you have posted the right log file -> let the engine crash again and then post the latest file
-report it on answerhub: https://answers.unrealengine.com/ :slight_smile:

Log file open, 04/25/15 14:49:56
LogInit:Display: Running engine for game: MyProject2
LogInit: Version: 4.7.1-2462028+++depot+UE4-Releases+4.7
LogInit: API Version: 2455222
LogInit: Compiled (64-bit): Feb 26 2015 07:49:00
LogInit: Compiled with Visual C++: 18.00.21005.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.7
LogInit: Command line:
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.7/Engine/Binaries/Win64/
LogInit: Rocket: 1
[2015.04.25-12.49.56:595] 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.04.25-12.49.56:657] 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2015.04.25-12.49.56:677] 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.04.25-12.49.56:690] 0]LogInit: Object subsystem initialized
[2015.04.25-12.49.56:693] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)’
[2015.04.25-12.49.56:693] 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/thomas/Documents/Unreal Projects/MyProject2/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.04.25-12.49.56:693] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleRule = ShortestSide’
[2015.04.25-12.49.56:693] 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/thomas/Documents/Unreal Projects/MyProject2/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.04.25-12.49.56:693] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)’
[2015.04.25-12.49.56:693] 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/thomas/Documents/Unreal Projects/MyProject2/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.04.25-12.49.56:694] 0]LogInit: Selected Device Profile: [Windows]
[2015.04.25-12.49.56:694] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2015.04.25-12.49.56:710] 0]LogInit: Computer: PCHEIM
[2015.04.25-12.49.56:710] 0]LogInit: User: thomas
[2015.04.25-12.49.56:710] 0]LogInit: CPU Page size=4096, Cores=4
[2015.04.25-12.49.56:710] 0]LogInit: High frequency timer resolution =3.579545 MHz
[2015.04.25-12.49.56:711] 0]LogMemory: Memory total: Physical=4.0GB (4GB approx) Virtual=131072.0GB
[2015.04.25-12.49.56:711] 0]LogMemory: Platform Memory Stats for Windows
[2015.04.25-12.49.56:711] 0]LogMemory: Process Physical Memory: 46.00 MB used, 46.00 MB peak
[2015.04.25-12.49.56:711] 0]LogMemory: Process Virtual Memory: 28.52 MB used, 28.52 MB peak
[2015.04.25-12.49.56:711] 0]LogMemory: Physical Memory: 1518.36 MB used, 4095.30 MB total
[2015.04.25-12.49.56:711] 0]LogMemory: Virtual Memory: 299.16 MB used, 134217728.00 MB total
[2015.04.25-12.49.56:733] 0]LogD3D11RHI: Found D3D11 adapter 0: AMD Radeon HD 7900 Series (Feature Level 11_0)
[2015.04.25-12.49.56:733] 0]LogD3D11RHI: Adapter has 3058MB of dedicated video memory, 0MB of dedicated system memory, and 1792MB of shared system memory, 1 output[s]
[2015.04.25-12.49.56:735] 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
[2015.04.25-12.49.56:735] 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
[2015.04.25-12.49.56:735] 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2015.04.25-12.49.56:742] 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2015.04.25-12.49.56:751] 0]LogD3D11RHI: Async texture creation disabled: no driver support
[2015.04.25-12.49.56:815] 0]LogTextLocalizationManager: The requested culture (‘de_DE’) has no localization data; falling back to ‘en’ for localization and internationalization data.
[2015.04.25-12.49.57:064] 0]LogContentStreaming: Texture pool size is 0.000000MB
[2015.04.25-12.50.00:316] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.04.25-12.50.01:229] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.04.25-12.50.01:326] 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2015.04.25-12.50.01:435] 0]LogDerivedDataCache: Loaded boot cache 0.11s 39MB C:/Users/thomas/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
[2015.04.25-12.50.01:435] 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/thomas/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc
[2015.04.25-12.50.01:435] 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.04.25-12.50.01:435] 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2015.04.25-12.50.01:588] 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2015.04.25-12.50.01:600] 0]LogDerivedDataCache: Using Local data cache path C:/Users/thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2015.04.25-12.50.02:099] 0]LogMeshUtilities: No automatic mesh reduction module available
[2015.04.25-12.50.02:099] 0]LogMeshUtilities: No automatic mesh merging module available
[2015.04.25-12.50.02:830] 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2015.04.25-12.50.02:956] 0]LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’
[2015.04.25-12.50.04:172] 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.04.25-12.50.04:458] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.50.04:458] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.50.04:458] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.50.04:458] 0]LogSourceControl: RunCommandInternalRaw: ‘git version’
[2015.04.25-12.50.04:458] 0]LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults=’’
[2015.04.25-12.50.04:472] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.50.04:773] 0]LogObj: 24231 objects as part of root set at end of initial load.
[2015.04.25-12.50.04:773] 0]LogUObjectAllocator: 5136432 out of 0 bytes used by permanent object pool.
[2015.04.25-12.50.04:910] 0]LogEngine: Initializing Engine…
[2015.04.25-12.50.07:205] 0]LogInit: XAudio2 using ‘Lautsprecher (VIA High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2015.04.25-12.50.07:256] 0]LogInit: FAudioDevice initialized.
[2015.04.25-12.50.07:315] 0]LogAIModule: Creating AISystem for world NewWorld
[2015.04.25-12.50.07:363] 0]LogDerivedDataCache: Saved boot cache 0.05s 39MB C:/Users/thomas/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
[2015.04.25-12.50.07:381] 0]LogInit: Texture streaming: Enabled
[2015.04.25-12.50.07:545] 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
[2015.04.25-12.50.07:545] 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.7.1-2462028+++depot+UE4-Releases+4.7
[2015.04.25-12.50.07:545] 0]LogAnalytics: ET APIKey = Rocket.Release. DataRouterUploadURL = https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data. AppVersion = 4.7.1-2462028+++depot+UE4-Releases+4.7
[2015.04.25-12.50.07:546] 0]LogAnalytics: SetUserId 4751014f46d35c3d10ee81baf982984c|6e6986191687474896c87b6291dbf1fc|ff3bfb94-ecfd-4f82-ba36-00d53b904dbd
[2015.04.25-12.50.07:546] 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
[2015.04.25-12.50.07:583] 0]LogInit: Transaction tracking system initialized
[2015.04.25-12.50.07:852] 0]BlueprintLog: New page: Editor Load
[2015.04.25-12.50.07:903] 0]LogAssetRegistry: FAssetRegistry took 0.0106 seconds to start up
[2015.04.25-12.50.07:904] 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for …/…/…/Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
[2015.04.25-12.50.08:845] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.04.25-12.50.09:504] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.04.25-12.50.09:940] 0]LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf’
[2015.04.25-12.50.09:941] 0]LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf’
[2015.04.25-12.50.09:948] 0]LogConsoleResponse:Display:
[2015.04.25-12.50.10:230] 0]LogCook:Display: Done creating registry. It took 0.00s.
[2015.04.25-12.50.10:459] 0]SourceControl: Info Source control is disabled
[2015.04.25-12.50.10:459] 0]Cmd: MAP LOAD FILE="…/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2015.04.25-12.50.10:460] 0]LightingResults: New page: Lighting Build
[2015.04.25-12.50.10:481] 0]MapCheck: New page: Map Check
[2015.04.25-12.50.10:481] 0]LightingResults: New page: Lighting Build
[2015.04.25-12.50.10:501] 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000009054B3CE00
[2015.04.25-12.50.10:544] 0]LogLinker:Warning: Asset ‘…/…/…/Engine/Content/EngineMeshes/Humanoid.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.04.25-12.50.12:712] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’
[2015.04.25-12.50.12:713] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat.uasset.
[2015.04.25-12.50.12:713] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2
[2015.04.25-12.50.12:714] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’
[2015.04.25-12.50.12:714] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat.uasset.
[2015.04.25-12.50.12:714] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2
[2015.04.25-12.50.12:715] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.50.12:716] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.50.12:716] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat
[2015.04.25-12.50.12:947] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.50.12:947] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.50.12:947] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels
[2015.04.25-12.50.12:947] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.50.12:948] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.50.12:948] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels2
[2015.04.25-12.50.12:948] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.50.12:949] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.50.12:949] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat
[2015.04.25-12.50.12:977] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.50.12:977] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.50.12:977] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels
[2015.04.25-12.50.12:986] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.50.12:987] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading …/…/…/…/…/…/Users/thomas/Documents/Unreal Projects/MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
[2015.04.25-12.50.12:987] 0]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/FirstPersonBP/Character/Scans/hemer/fels2
[2015.04.25-12.50.12:995] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.50.12:995] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.50.12:996] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.50.12:996] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.50.12:997] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.50.12:997] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading NULL.
[2015.04.25-12.50.12:997] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.50.12:997] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.50.12:998] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.50.12:998] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.50.12:998] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.50.12:999] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading NULL.
[2015.04.25-12.50.13:076] 0]LogBlueprint:Error: [compiler] Error Couldn’t find object for bound event node OnActorBeginOverlap (None)
[2015.04.25-12.50.13:077] 0]LogBlueprint:Error: [compiler] Error Couldn’t find object for bound event node OnActorBeginOverlap (None)
[2015.04.25-12.50.13:089] 0]LogBlueprint:Warning: [compiler] Warning [0019.18] Compile of FirstPersonExampleMap failed. 2 Fatal Issue(s) 0 Warning(s) [in 35 ms]
[2015.04.25-12.50.13:090] 0]LogBlueprint:Warning: [compiler] Warning [0019.18] Compile of FirstPersonExampleMap failed. 2 Fatal Issue(s) 1 Warning(s) [in 0 ms]
[2015.04.25-12.50.13:090] 0]LogBlueprint:Warning: [compiler] Warning [0019.18] Compile of FirstPersonExampleMap failed. 2 Fatal Issue(s) 2 Warning(s) [in 0 ms]
[2015.04.25-12.50.13:090] 0]LogBlueprint:Warning: [compiler] Warning [0019.18] Compile of FirstPersonExampleMap failed. 2 Fatal Issue(s) 3 Warning(s) [in 0 ms]
[2015.04.25-12.50.13:294] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’
[2015.04.25-12.50.13:295] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2.Schilf2 Referenced by MaterialExpressionTextureSample_0
[2015.04.25-12.50.13:295] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’ while loading NULL.
[2015.04.25-12.50.13:295] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2.Schilf2 Referenced by MaterialExpressionTextureSample_0
[2015.04.25-12.50.13:295] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’
[2015.04.25-12.50.13:296] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2.Schilf2 Referenced by MaterialExpressionTextureSampleParameter2D_0
[2015.04.25-12.50.13:296] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2’ while loading NULL.
[2015.04.25-12.50.13:296] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2.Schilf2 Referenced by MaterialExpressionTextureSampleParameter2D_0
[2015.04.25-12.50.13:526] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’
[2015.04.25-12.50.13:526] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2.fels2 Referenced by PersistentLevel
[2015.04.25-12.50.13:526] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2’ while loading NULL.
[2015.04.25-12.50.13:526] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2.fels2 Referenced by PersistentLevel
[2015.04.25-12.50.13:680] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.50.13:681] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:681] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.50.13:681] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:681] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.50.13:682] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:682] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.50.13:682] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:683] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.50.13:683] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:683] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.50.13:683] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:684] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.50.13:684] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:684] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.50.13:684] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:685] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.50.13:685] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:685] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.50.13:685] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:686] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.50.13:686] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:686] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.50.13:686] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:687] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’
[2015.04.25-12.50.13:687] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:687] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels’ while loading NULL.
[2015.04.25-12.50.13:687] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels.fels Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:688] 0]LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’
[2015.04.25-12.50.13:688] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.50.13:688] 0]LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat’ while loading NULL.
[2015.04.25-12.50.13:688] 0]LoadErrors: Info Failed to load /Game/FirstPersonBP/Character/Scans/hemer/fels2_Mat.fels2_Mat Referenced by StaticMeshComponent0
[2015.04.25-12.50.14:466] 0]LogMaterial: Missing cached shader map for material Schilf2_Mat, compiling.
[2015.04.25-12.50.14:467] 0]LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/Character/Scans/grass/Schilf/Schilf2_Mat.Schilf2_Mat for platform PCD3D_SM5, Default Material will be used in game.
[2015.04.25-12.50.14:467] 0]LogMaterial:Warning: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
[2015.04.25-12.50.18:224] 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2015.04.25-12.50.18:224] 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2015.04.25-12.50.18:225] 0]Cmd: MAP CHECKDEP
[2015.04.25-12.50.18:226] 0]MapCheck: New page: FirstPersonExampleMap - Apr 25, 2015, 4:50:18 PM
[2015.04.25-12.50.18:402] 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 176.17ms to complete.
[2015.04.25-12.50.18:402] 0]LogFileHelpers: Loading map ‘FirstPersonExampleMap’ took 7.944
[2015.04.25-12.50.18:648] 0]LogCollectionManager: Loaded 0 collections in 0.002996 seconds
[2015.04.25-12.50.18:665] 0]LogContentBrowser: Native class hierarchy populated in 0.0157 seconds. Added 1696 classes and 261 folders.
[2015.04.25-12.50.18:722] 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0030 seconds. Added 1 classes and 2 folders.
[2015.04.25-12.50.18:874] 0]LogCrashTracker: Crashtracker disabled due to settings.
[2015.04.25-12.50.18:876] 0]LogSlate:Warning: Failed to load font data from ‘Veranda’
[2015.04.25-12.50.18:881] 0]LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
[2015.04.25-12.50.18:910] 0]LogLoad: Full Startup: 25.00 seconds (BP compile: 1.11 seconds)
[2015.04.25-12.50.19:180] 0]LogRenderer:Warning: Reallocating scene render targets to support 32x32 (Frame:2).
[2015.04.25-12.50.19:417] 1]LogRenderer:Warning: Reallocating scene render targets to support 1248x608 (Frame:4).
[2015.04.25-12.50.19:420] 1]Cmd: UpdateLandscapeEditorData -warnings
[2015.04.25-12.50.19:422] 1]Cmd: UpdateLandscapeEditorData
[2015.04.25-12.50.22:328] 9]LogAssetRegistry: Asset discovery search completed in 14.4355 seconds
[2015.04.25-12.50.23:588] 70]LogContentBrowser: Native class hierarchy updated for ‘TextureEditor’ in 0.0051 seconds. Added 1 classes and 2 folders.
[2015.04.25-12.51.03:534][750]Cmd: DELETE
[2015.04.25-12.51.03:534][750]Cmd: ACTOR DELETE
[2015.04.25-12.51.03:545][750]LogEditorActor: Deleted Actor: StaticMeshActor
[2015.04.25-12.51.03:596][750]LogEditorActor: Deleted 1 Actors (0.061 secs)
[2015.04.25-12.51.05:898][899]LogEditorActor: Deleted Actor: StaticMeshActor
[2015.04.25-12.51.05:924][899]LogEditorActor: Deleted 1 Actors (0.034 secs)
[2015.04.25-12.51.18:669][609]Cmd: DELETE
[2015.04.25-12.51.18:669][609]Cmd: ACTOR DELETE
[2015.04.25-12.51.18:677][609]LogEditorActor: Deleted Actor: StaticMeshActor
[2015.04.25-12.51.18:703][609]LogEditorActor: Deleted 1 Actors (0.034 secs)
[2015.04.25-12.51.22:654][832]Cmd: DELETE
[2015.04.25-12.51.22:654][832]Cmd: ACTOR DELETE
[2015.04.25-12.51.22:662][832]LogWindows:Error: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[2015.04.25-12.51.22:748][832]LogCrashTracker:

[2015.04.25-12.53.10:053][832]LogCrashTracker:

[2015.04.25-12.53.10:627][832]LogWindows: === Critical error: ===
Assertion failed: Component [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Runtime\Engine\Private\InstancedFoliage.cpp] [Line: 410]

KERNELBASE.dll!UnknownFunction (0x00007ff8dbed8b9c) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x00007ff8c5558014) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
UE4Editor-Core.dll!FOutputDevice::Logf__VA() (0x00007ff8c53d7818) + 159 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:144]
UE4Editor-Core.dll!FDebug::AssertFailed() (0x00007ff8c53b8b17) + 62 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:224]
UE4Editor-Engine.dll!FFoliageMeshInfo::RemoveInstances() (0x00007ff8bebda9b0) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\engine\private\instancedfoliage.cpp:411]
UE4Editor-Engine.dll!AInstancedFoliageActor::DeleteInstancesForComponent() (0x00007ff8beba23ee) + 29 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\engine\private\instancedfoliage.cpp:835]
UE4Editor-UnrealEd.dll!UUnrealEdEngine::edactDeleteSelected() (0x00007ff8c39f78d3) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\editoractor.cpp:829]
UE4Editor-UnrealEd.dll!UUnrealEdEngine::Exec_Actor() (0x00007ff8c3e558f7) + 19 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\unrealedsrv.cpp:2564]
UE4Editor-UnrealEd.dll!UUnrealEdEngine::Exec() (0x00007ff8c3e5041e) + 20 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\unrealedsrv.cpp:820]
UE4Editor-UnrealEd.dll!UEditorEngine::Exec() (0x00007ff8c3ac8d5d) + 21 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\editorserver.cpp:5197]
UE4Editor-UnrealEd.dll!UUnrealEdEngine::Exec() (0x00007ff8c3e50181) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\unrealedsrv.cpp:742]
UE4Editor-LevelEditor.dll!FLevelEditorActionCallbacks::ExecuteExecCommand() (0x00007ff8a8d902fe) + 89 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\leveleditor\private\leveleditoractions.cpp:1561]
UE4Editor-LevelEditor.dll!TBaseStaticDelegateInstance<void cdecl(void),FString>::ExecuteIfSafe() (0x00007ff8a8d9148f) + 0 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:921]
UE4Editor-Slate.dll!FUICommandList::ConditionalProcessCommandBindings() (0x00007ff8c4e166d6) + 8 bytes [d:\buildfarm\buildmachine
++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\commands\uicommandlist.cpp:192]
UE4Editor-Slate.dll!FUICommandList::ProcessCommandBindings() (0x00007ff8c4e6317c) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\commands\uicommandlist.cpp:136]
UE4Editor-UnrealEd.dll!SEditorViewport::OnKeyDown() (0x00007ff8c3daf407) + 75 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\seditorviewport.cpp:84]
UE4Editor-LevelEditor.dll!SLevelViewport::OnKeyDown() (0x00007ff8a8eba8c7) + 20 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\leveleditor\private\slevelviewport.cpp:413]
UE4Editor-Slate.dll!<lambda_01b95f45d99b75c93c453dee9d82570e>::operator()() (0x00007ff8c4dfc872) + 38 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3581]
UE4Editor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FKeyEvent,<lambda_01b95f45d99b75c93c453dee9d82570e> >() (0x00007ff8c4db6e4d) + 21 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:202]
UE4Editor-Slate.dll!FEventRouter::RouteAlongFocusPath<FEventRouter::FBubblePolicy,<lambda_01b95f45d99b75c93c453dee9d82570e>,FKeyEvent>() (0x00007ff8c4db894a) + 52 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:184]
UE4Editor-Slate.dll!FSlateApplication::ProcessKeyDownEvent() (0x00007ff8c4e63e6d) + 93 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3582]
UE4Editor-Slate.dll!FSlateApplication::OnKeyDown() (0x00007ff8c4e53798) + 14 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3517]
UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() (0x00007ff8c54b35f0) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1229]
UE4Editor-Core.dll!FWindowsApplication::DeferMessage() (0x00007ff8c54a5cce) + 74 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1669]
UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() (0x00007ff8c54b4cf0) + 41 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:742]
UE4Editor-Core.dll!FWindowsApplication::AppWndProc() (0x00007ff8c54a3132) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:604]
USER32.dll!UnknownFunction (0x00007ff8ddc4250d) + 0 bytes [UnknownFile:0]
USER32.dll!UnknownFunction (0x00007ff8ddc42367) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() (0x00007ff8c5553e66) + 48 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:774]
UE4Editor.exe!FEngineLoop::Tick() (0x00007ff746eb00a9) + 8 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2233]
UE4Editor.exe!GuardedMain() (0x00007ff746ea267c) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor.exe!GuardedMainWrapper() (0x00007ff746ea26ea) + 5 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor.exe!WinMain() (0x00007ff746eb2219) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor.exe!__tmainCRTStartup() (0x00007ff746eb3159) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8dd7413d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8debb5444) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8debb5444) + 0 bytes [UnknownFile:0]

[2015.04.25-12.53.13:145][832]LogExit: Executing StaticShutdownAfterError
[2015.04.25-12.53.34:109][832]LogWindows: FPlatformMisc::RequestExit(1)
[2015.04.25-12.53.34:111][832]Log file closed, 04/25/15 14:53:34

Even I can now see a difference. don’t know what i posted previously…
What does it mean?

ok i posted it on ue4answerhub.
Maybe someone can help me over there.

https://answers.unrealengine.com/questions/219877/ue4-crash-when-i-try-to-delete-an-object-that-is-i.html