Hello. I did something and when i started the game unreal engine crashed. After this Unreal crashes every time I open project. I use UE 4.27 Here’s log and something.
Assertion failed: false [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp] [Line: 2007] FName’s 1023 max length exceeded. Got 6960 characters excluding null-terminator: (bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmWhitePoint=False,bOverride_FilmSaturation=False,bO
Log file open, 04/04/23 17:13:48
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: LetMeOut
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.212522
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: ‘’
LogInit: Display: Loading text-based GConfig…
LogPluginManager: Mounting plugin BlueprintFileUtils
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin MegascansPlugin
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin StylusInput
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin Landmass
LogPluginManager: Mounting plugin MeshModelingToolset
LogPluginManager: Mounting plugin ModelingToolsEditorMode
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin Water
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin HairStrands
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin DatabaseSupport
LogPluginManager: Mounting plugin SQLiteCore
LogPluginManager: Mounting plugin SQLiteSupport
LogPluginManager: Mounting plugin SteamShared
LogPluginManager: Mounting plugin FileS
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogSteamShared: Display: Loading Steam SDK 1.51
LogSteamShared: Steam SDK Loaded!
LogOnline: OSS: Creating online subsystem instance for: Steam
LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogOnline: OSS: Unable to create OnlineSubsystem module Steam
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce GTX 1070
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: D:/UE4/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Engine.ini]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:0.000000]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Engine.ini]
[2023.04.04-12.13.49:276][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Engine.ini]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Engine.ini]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.04.04-12.13.49:276][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Engine.ini]
[2023.04.04-12.13.49:276][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Engine.ini]
[2023.04.04-12.13.49:300][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.04.04-12.13.49:301][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]]
[2023.04.04-12.13.49:302][ 0]LogInit: Selected Device Profile: [Windows]
[2023.04.04-12.13.49:302][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2023.04.04-12.13.49:302][ 0]LogHAL: Display: Platform has ~ 16 GB [17125879808 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.04.04-12.13.49:302][ 0]LogInit: Going up to parent DeviceProfile []
[2023.04.04-12.13.49:302][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.04.04-12.13.49:302][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Scalability.ini]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.04.04-12.13.49:303][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Engine.ini]
[2023.04.04-12.13.49:303][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/LetMeOut/Saved/Config/Windows/Editor.ini]
[2023.04.04-12.13.49:304][ 0]LogInit: Computer: DESKTOP-PO7N9HB
[2023.04.04-12.13.49:304][ 0]LogInit: User: s1ngle
[2023.04.04-12.13.49:304][ 0]LogInit: CPU Page size=4096, Cores=6
[2023.04.04-12.13.49:304][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.04.04-12.13.49:304][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2023.04.04-12.13.49:304][ 0]LogMemory: Platform Memory Stats for Windows
[2023.04.04-12.13.49:304][ 0]LogMemory: Process Physical Memory: 147.85 MB used, 147.85 MB peak
[2023.04.04-12.13.49:304][ 0]LogMemory: Process Virtual Memory: 131.84 MB used, 131.84 MB peak
[2023.04.04-12.13.49:304][ 0]LogMemory: Physical Memory: 8962.46 MB used, 7370.05 MB free, 16332.51 MB total
[2023.04.04-12.13.49:304][ 0]LogMemory: Virtual Memory: 134213776.00 MB used, 3950.15 MB free, 134217728.00 MB total
[2023.04.04-12.13.49:309][ 0]LogWindows: WindowsPlatformFeatures enabled
[2023.04.04-12.13.49:344][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2023.04.04-12.13.49:345][ 0]LogInit: Using OS detected language (ru-RU).
[2023.04.04-12.13.49:345][ 0]LogInit: Using OS detected locale (ru-RU).
[2023.04.04-12.13.49:347][ 0]LogTextLocalizationManager: No specific localization for ‘ru-RU’ exists, so the ‘ru’ localization will be used.
[2023.04.04-12.13.49:348][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/ru/Editor.locres’ could not be opened for reading!
[2023.04.04-12.13.49:348][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres’ could not be opened for reading!
[2023.04.04-12.13.49:348][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/ru/Keywords.locres’ could not be opened for reading!
[2023.04.04-12.13.49:348][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/ru/Category.locres’ could not be opened for reading!
[2023.04.04-12.13.49:348][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/ru/ToolTips.locres’ could not be opened for reading!
[2023.04.04-12.13.49:348][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres’ could not be opened for reading!
[2023.04.04-12.13.49:348][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/ru/Engine.locres’ could not be opened for reading!
[2023.04.04-12.13.49:349][ 0]LogInit: Setting process to per monitor DPI aware
[2023.04.04-12.13.49:362][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2023.04.04-12.13.49:374][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2023.04.04-12.13.49:374][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2023.04.04-12.13.49:496][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2023.04.04-12.13.49:497][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2023.04.04-12.13.49:497][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2023.04.04-12.13.49:497][ 0]LogD3D11RHI: D3D11 adapters:
[2023.04.04-12.13.49:589][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 1070’ (Feature Level 11_0)
[2023.04.04-12.13.49:589][ 0]LogD3D11RHI: 8088/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: 0/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1070
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: VendorId : 10de
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: DeviceId : 1b81
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: SubSysId : 119d10de
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: Revision : 00a1
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: DedicatedVideoMemory : 8480882688 bytes
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: SharedSystemMemory : 8562939904 bytes
[2023.04.04-12.13.49:591][ 0]LogD3D11RHI: AdapterLuid : 0 44909
[2023.04.04-12.13.49:597][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2023.04.04-12.13.49:597][ 0]LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for “GPU Device Id”)
[2023.04.04-12.13.49:597][ 0]LogWindows: EnumDisplayDevices:
[2023.04.04-12.13.49:597][ 0]LogWindows: 0. ‘NVIDIA GeForce GTX 1070’ (P:1 D:1)
[2023.04.04-12.13.49:597][ 0]LogWindows: 1. ‘NVIDIA GeForce GTX 1070’ (P:0 D:0)
[2023.04.04-12.13.49:598][ 0]LogWindows: 2. ‘NVIDIA GeForce GTX 1070’ (P:0 D:0)
[2023.04.04-12.13.49:598][ 0]LogWindows: 3. ‘NVIDIA GeForce GTX 1070’ (P:0 D:0)
[2023.04.04-12.13.49:598][ 0]LogWindows: DebugString: FoundDriverCount:4
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94)
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: Driver Date: 7-21-2022
[2023.04.04-12.13.49:598][ 0]LogRHI: Texture pool is 5661 MB (70% of 8088 MB)
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1070
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: VendorId : 10de
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: DeviceId : 1b81
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: SubSysId : 119d10de
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: Revision : 00a1
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: DedicatedVideoMemory : 8480882688 bytes
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: SharedSystemMemory : 8562939904 bytes
[2023.04.04-12.13.49:598][ 0]LogD3D11RHI: AdapterLuid : 0 44909
[2023.04.04-12.13.49:656][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2023.04.04-12.13.49:656][ 0]LogD3D11RHI: Async texture creation enabled
[2023.04.04-12.13.49:656][ 0]LogD3D11RHI: Array index from any shader is supported
[2023.04.04-12.13.49:679][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2023.04.04-12.13.49:705][ 0]LogRHI: GeForceNow SDK initialized: 1
[2023.04.04-12.13.49:961][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2023.04.04-12.13.49:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2023.04.04-12.13.49:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2023.04.04-12.13.49:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2023.04.04-12.13.50:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
[2023.04.04-12.13.50:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
[2023.04.04-12.13.50:014][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2023.04.04-12.13.50:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2023.04.04-12.13.50:026][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
[2023.04.04-12.13.50:030][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
[2023.04.04-12.13.50:035][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
[2023.04.04-12.13.50:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
[2023.04.04-12.13.50:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
[2023.04.04-12.13.50:062][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacNoEditor’
[2023.04.04-12.13.50:066][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
[2023.04.04-12.13.50:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
[2023.04.04-12.13.50:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
[2023.04.04-12.13.50:083][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2023.04.04-12.13.50:083][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2023.04.04-12.13.50:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
[2023.04.04-12.13.50:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2023.04.04-12.13.50:099][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2023.04.04-12.13.50:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2023.04.04-12.13.50:103][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2023.04.04-12.13.50:109][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.04.04-12.13.50:132][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2023.04.04-12.13.50:157][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2023.04.04-12.13.50:157][ 0]LogShaderCompilers: Guid format shader working directory is 12 characters bigger than the processId version (…/…/…/…/…/UE4Projects/LetMeOut/Intermediate/Shaders/WorkingDirectory/5000/).
[2023.04.04-12.13.50:157][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/s1ngle/AppData/Local/Temp/UnrealShaderWorkingDir/D04A3BBB464D010C5F92FC8C9565F821/’.
[2023.04.04-12.13.50:157][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.04.04-12.13.50:158][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2023.04.04-12.13.50:158][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2023.04.04-12.13.50:843][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2023.04.04-12.13.50:909][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 113MB C:/Users/s1ngle/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.04.04-12.13.50:909][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/s1ngle/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2023.04.04-12.13.50:910][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/UE4Projects/LetMeOut/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.04.04-12.13.50:910][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2023.04.04-12.13.50:910][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/UE4Projects/LetMeOut/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.04.04-12.13.50:910][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2023.04.04-12.13.50:927][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2023.04.04-12.13.50:927][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.04.04-12.13.50:927][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2023.04.04-12.13.50:934][ 0]LogDerivedDataCache: Speed tests for C:/Users/s1ngle/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2023.04.04-12.13.50:934][ 0]LogDerivedDataCache: Display: Performance to C:/Users/s1ngle/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1463.15MBs, RandomWriteSpeed=146.44MBs. Assigned SpeedClass ‘Local’
[2023.04.04-12.13.50:935][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/s1ngle/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.04.04-12.13.50:935][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.04.04-12.13.50:935][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2023.04.04-12.13.50:986][ 0]LogSlate: Using FreeType 2.10.0
[2023.04.04-12.13.50:986][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.04.04-12.13.51:009][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
[2023.04.04-12.13.51:234][ 0]LogInit: Selected Device Profile: [Windows]
[2023.04.04-12.13.51:234][ 0]LogInit: Active device profile: [0000021D63339500][0000021D6100AA80 49] Windows
[2023.04.04-12.13.51:235][ 0]LogInit: Profiles: [0000021D63339500][0000021D6100AA80 49] Windows, [0000021D632BE400][0000021D61088C00 49] WindowsNoEditor, [0000021D63339400][0000021D6108CD80 49] WindowsServer, [0000021D63339700][0000021D61090F00 49] WindowsClient, [0000021D632B7E00][0000021D61095080 49] IOS, [0000021D632BF800][0000021D61099200 49] iPadAir, [0000021D632B7000][0000021D63C3B380 49] iPadAir2, [0000021D6324C600][0000021D63CDB640 49] IPadPro, [0000021D6324C700][0000021D61413680 49] iPadAir3, [0000021D632BFC00][0000021D63D1B800 49] iPadAir4, [0000021D6324D400][0000021D63D2B980 49] iPadMini2, [0000021D632BE500][0000021D63D35B00 49] iPadMini3, [0000021D6324DF00][0000021D63D78100 49] iPadMini4, [0000021D632BDD00][0000021D63E6A280 49] iPadMini5, [0000021D6333B100][0000021D63EC84C0 49] iPhone6, [0000021D6333B300][0000021D6100E500 49] iPodTouch6, [0000021D632B6A00][0000021D63ED4740 49] iPhone7, [0000021D6324BF00][0000021D63ED0780 49] iPodTouch7, [0000021D6324F000][0000021D63EDC900 49] iPhone5S, [0000021D6324B200][0000021D63F10A80 49] iPhone6Plus, [0000021D6324E100][0000021D63F14C00 49] iPhone6S, [0000021D6324A700][0000021D63F20D80 49] iPhone6SPlus, [0000021D6324F600][0000021D63F24F00 49] iPhone7Plus, [0000021D63248C00][0000021D63F29080 49] iPhoneSE, [0000021D6324F900][0000021D63F2D200 49] iPhone8, [0000021D63249000][0000021D63F31380 49] iPhone8Plus, [0000021D6324FC00][0000021D63F35500 49] iPhoneX, [0000021D63248F00][0000021D63F39680 49] iPhoneXS, [0000021D6324D500][0000021D63F3D800 49] iPhoneXSMax, [0000021D6333A500][0000021D63F41980 49] iPhoneXR, [0000021D6324E500][0000021D63F49B00 49] iPhone11, [0000021D63338200][0000021D61018100 49] iPhone11Pro, [0000021D6324C200][0000021D6101C280 49] iPhone11ProMax, [0000021D63339300][0000021D61038400 49] iPhoneSE2, [0000021D6324F800][0000021D6103C580 49] iPhone12Mini, [0000021D63339900][0000021D63ED86C0 49] iPhone12, [0000021D6324E400][0000021D63F6A800 49] iPhone12Pro, [0000021D63339800][0000021D63F9A940 49] iPhone12ProMax, [0000021D6324D900][0000021D63BA4AC0 49] iPadPro105, [0000021D63338700][0000021D63BA8C40 49] iPadPro129, [0000021D6324F500][0000021D63BACDC0 49] iPadPro97, [0000021D63338400][0000021D63BB0F40 49] iPadPro2_129, [0000021D6324FF00][0000021D63BC10C0 49] iPad5, [0000021D63338800][0000021D63BCB240 49] iPad6, [0000021D6324F300][0000021D63BD53C0 49] iPad7, [0000021D63339B00][0000021D63BD9540 49] iPad8, [0000021D6324FB00][0000021D610676C0 49] iPadPro11, [0000021D63338A00][0000021D63D7D840 49] iPadPro2_11, [0000021D6324CE00][0000021D63D819C0 49] iPadPro3_129, [0000021D63338300][0000021D63D85B40 49] iPadPro4_129, [0000021D6324EC00][0000021D63D88140 49] AppleTV, [0000021D6333A400][0000021D63D8C2C0 49] AppleTV4K, [0000021D6324D100][0000021D63D90440 49] TVOS, [0000021D6333B400][0000021D63D945C0 49] Mac, [0000021D6324D600][0000021D646F2740 49] MacClient, [0000021D6333AA00][0000021D63BA0880 49] MacNoEditor, [0000021D6324CA00][0000021D647529C0 49] MacServer, [0000021D6333AE00][0000021D64756B00 49] Linux, [0000021D6324EE00][0000021D6476CC40 49] LinuxAArch64, [0000021D6333AF00][0000021D64774DC0 49] LinuxNoEditor, [0000021D6324C800][0000021D6478AF40 49] LinuxAArch64NoEditor, [0000021D63339E00][0000021D63E090C0 49] LinuxClient, [0000021D6324E200][0000021D63E47240 49] LinuxAArch64Client, [0000021D63339000][0000021D647DB3C0 49] LinuxServer, [0000021D6324C400][0000021D6485B540 49] LinuxAArch64Server, [0000021D63339C00][0000021D649096C0 49] Android, [0000021D6324ED00][0000021D649A5840 49] Android_Low, [0000021D6333AB00][0000021D64A139C0 49] Android_Mid, [0000021D6324E600][0000021D64A33B40 49] Android_High, [0000021D6324B100][0000021D64A4E140 49] Android_Default, [0000021D632B5700][0000021D656AC2C0 49] Android_Adreno4xx, [0000021D6324A000][0000021D656D8440 49] Android_Adreno5xx_Low, [0000021D632B5B00][0000021D656E45C0 49] Android_Adreno5xx, [0000021D6324A200][0000021D656E8740 49] Android_Adreno6xx, [0000021D632B4F00][0000021D656EC8C0 49] Android_Adreno6xx_Vulkan, [0000021D63249B00][0000021D64770A00 49] Android_Mali_T6xx, [0000021D632B5100][0000021D656F0B40 49] Android_Mali_T7xx, [0000021D63248200][0000021D64B76C80 49] Android_Mali_T8xx, [0000021D632B7100][0000021D64B7ADC0 49] Android_Mali_G71, [0000021D6324A600][0000021D64B82F40 49] Android_Mali_G72, [0000021D632B4200][0000021D64B870C0 49] Android_Mali_G72_Vulkan, [0000021D63249500][0000021D64B97240 49] Android_Mali_G76, [0000021D632B4600][0000021D63D453C0 49] Android_Mali_G76_Vulkan, [0000021D63248600][0000021D63D49540 49] Android_Mali_G77, [0000021D632B7600][0000021D63D616C0 49] Android_Mali_G77_Vulkan, [0000021D6324A300][0000021D63D6B840 49] Android_Mali_G78, [0000021D632B4B00][0000021D63D759C0 49] Android_Mali_G78_Vulkan, [0000021D63249700][0000021D65765B40 49] Android_Mali_G710, [0000021D632B6600][0000021D65768140 49] Android_Mali_G710_Vulkan, [0000021D6324B600][0000021D6576C2C0 49] Android_Vulkan_SM5, [0000021D632B4700][0000021D6577A440 49] Android_PowerVR_G6xxx, [0000021D63248900][0000021D6577E5C0 49] Android_PowerVR_GT7xxx, [0000021D632B7300][0000021D65782740 49] Android_PowerVR_GE8xxx, [0000021D6324A800][0000021D657868C0 49] Android_PowerVR_GM9xxx, [0000021D632B4400][0000021D643E6A40 49] Android_PowerVR_GM9xxx_Vulkan, [0000021D6324B300][0000021D6443EBC0 49] Android_TegraK1, [0000021D632B6400][0000021D64B7ED00 49] Android_Unknown_Vulkan, [0000021D63249A00][0000021D64458E40 49] Lumin, [0000021D632B7500][0000021D644DCF80 49] Lumin_Desktop, [0000021D63249900][0000021D64541100 49] HoloLens,
[2023.04.04-12.13.51:343][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.04.04-12.13.51:343][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2023.04.04-12.13.51:343][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.04.04-12.13.51:343][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.04.04-12.13.51:343][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.04.04-12.13.51:358][ 0]LogNetVersion: LetMeOut 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3957623726)
[2023.04.04-12.13.51:677][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for ‘/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap’, its maximum texture size has been explicitly set to 512.
[2023.04.04-12.13.51:780][ 0]LogUObjectArray: 17992 objects as part of root set at end of initial load.
[2023.04.04-12.13.51:780][ 0]LogUObjectAllocator: 4663056 out of 0 bytes used by permanent object pool.
[2023.04.04-12.13.51:780][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.04.04-12.13.51:990][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A24DA2AA40E8351F77BDD4B176DDC722 | Instance: F4168E294AA1910E922F2296E959682C (DESKTOP-PO7N9HB-5000).
[2023.04.04-12.13.52:090][ 0]LogPython: Using Python 3.7.7
[2023.04.04-12.13.52:553][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.04.04-12.13.52:557][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.04.04-12.13.52:616][ 0]LogLinker: Warning: Failed to load ‘/Game/PuzzleBP/Tutorial/Part8-EverythingElse’: Can’t find file.
[2023.04.04-12.13.52:616][ 0]LogLinker: Warning: Failed to load ‘/Game/PuzzleBP/Tutorial/Part8-EverythingElse’: Can’t find file.
[2023.04.04-12.13.52:616][ 0]LogUObjectGlobals: Warning: Failed to find object ‘Class /Game/PuzzleBP/Tutorial/Part8-EverythingElse.Part8-EverythingElse_C’
[2023.04.04-12.13.52:616][ 0]LogLinker: Warning: Failed to load ‘/Game/PuzzleBP/PuzzleOverview’: Can’t find file.
[2023.04.04-12.13.52:616][ 0]LogLinker: Warning: Failed to load ‘/Game/PuzzleBP/PuzzleOverview’: Can’t find file.
[2023.04.04-12.13.52:616][ 0]LogUObjectGlobals: Warning: Failed to find object ‘Class /Game/PuzzleBP/PuzzleOverview.PuzzleOverview_C’
[2023.04.04-12.13.52:726][ 0]SourceControl: Source control is disabled
[2023.04.04-12.13.52:726][ 0]SourceControl: Source control is disabled
[2023.04.04-12.13.52:729][ 0]SourceControl: Source control is disabled
[2023.04.04-12.13.52:770][ 0]SourceControl: Source control is disabled
[2023.04.04-12.13.52:787][ 0]LogUProjectInfo: Found projects:
[2023.04.04-12.13.52:802][ 0]SourceControl: Source control is disabled
[2023.04.04-12.13.52:853][ 0]LogOpenImageDenoise: OIDN starting up
[2023.04.04-12.13.52:894][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.04.04-12.13.52:912][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.04.04-12.13.52:912][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.04.04-12.13.52:980][ 0]LogCollectionManager: Loaded 0 collections in 0.000754 seconds
[2023.04.04-12.13.52:997][ 0]LogFileCache: Scanning file cache for directory ‘D:/UE4Projects/LetMeOut/Saved/Collections/’ took 0.00s
[2023.04.04-12.13.52:997][ 0]LogFileCache: Scanning file cache for directory ‘D:/UE4Projects/LetMeOut/Content/Developers/s1ngle/Collections/’ took 0.00s
[2023.04.04-12.13.52:997][ 0]LogFileCache: Scanning file cache for directory ‘D:/UE4Projects/LetMeOut/Content/Collections/’ took 0.00s
[2023.04.04-12.13.53:288][ 0]LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.04.04-12.13.53:288][ 0]LogClass: Display: 20 Uninitialized script struct members found including 0 object properties
[2023.04.04-12.13.53:289][ 0]LogEngine: Initializing Engine…
[2023.04.04-12.13.53:290][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit → Project Settings → Plugins → Magic Leap Plugin → Enable Zero Iteration
[2023.04.04-12.13.53:290][ 0]LogStylusInput: Initializing StylusInput subsystem.
[2023.04.04-12.13.53:291][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2023.04.04-12.13.53:386][ 0]LogInit: Initializing FReadOnlyCVARCache
[2023.04.04-12.13.53:395][ 0]LogAIModule: Creating AISystem for world Untitled
[2023.04.04-12.13.53:405][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2023.04.04-12.13.53:408][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2023.04.04-12.13.53:409][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.04.04-12.13.53:409][ 0]LogAudio: Display: Audio Device Manager Initialized
[2023.04.04-12.13.53:409][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2023.04.04-12.13.53:409][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.04.04-12.13.53:409][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2023.04.04-12.13.53:409][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.04.04-12.13.53:409][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.04.04-12.13.53:409][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.04.04-12.13.53:409][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2023.04.04-12.13.53:409][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.04.04-12.13.53:409][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.04.04-12.13.53:409][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.04.04-12.13.53:409][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.04.04-12.13.53:409][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.04.04-12.13.53:409][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2023.04.04-12.13.53:420][ 0]LogAudioMixer: Display: 0: FrontLeft
[2023.04.04-12.13.53:420][ 0]LogAudioMixer: Display: 1: FrontRight
[2023.04.04-12.13.53:436][ 0]LogAudioMixer: Display: Using Audio Device Динамики (Realtek(R) Audio)
[2023.04.04-12.13.53:438][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2023.04.04-12.13.53:440][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2023.04.04-12.13.53:440][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2023.04.04-12.13.53:441][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’
[2023.04.04-12.13.53:441][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.04.04-12.13.53:441][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.04.04-12.13.53:441][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.04.04-12.13.53:441][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.04.04-12.13.53:441][ 0]LogInit: FAudioDevice initialized.
[2023.04.04-12.13.53:442][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2023.04.04-12.13.53:442][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.04.04-12.13.53:532][ 0]LogDerivedDataCache: Saved boot cache 0.09s 113MB C:/Users/s1ngle/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.04.04-12.13.53:535][ 0]LogInit: Texture streaming: Enabled
[2023.04.04-12.13.53:545][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2023.04.04-12.13.53:547][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2023.04.04-12.13.53:547][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2023.04.04-12.13.53:549][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2023.04.04-12.13.53:572][ 0]LogInit: Transaction tracking system initialized
[2023.04.04-12.13.53:588][ 0]BlueprintLog: New page: Editor Load
[2023.04.04-12.13.53:637][ 0]LocalizationService: Localization service is disabled
[2023.04.04-12.13.53:654][ 0]TimingProfiler: Initialize
[2023.04.04-12.13.53:654][ 0]TimingProfiler: OnSessionChanged
[2023.04.04-12.13.53:654][ 0]LoadingProfiler: Initialize
[2023.04.04-12.13.53:654][ 0]LoadingProfiler: OnSessionChanged
[2023.04.04-12.13.53:654][ 0]NetworkingProfiler: Initialize
[2023.04.04-12.13.53:654][ 0]NetworkingProfiler: OnSessionChanged
[2023.04.04-12.13.53:654][ 0]MemoryProfiler: Initialize
[2023.04.04-12.13.53:654][ 0]MemoryProfiler: OnSessionChanged
[2023.04.04-12.13.53:765][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2023.04.04-12.13.53:765][ 0]LogCook: Display: Mobile HDR setting 1
[2023.04.04-12.13.53:909][ 0]LogFileCache: Scanning file cache for directory ‘D:/UE4Projects/LetMeOut/Content/’ took 0.04s
[2023.04.04-12.13.53:909][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.04.04-12.13.53:912][ 0]SourceControl: Source control is disabled
[2023.04.04-12.13.53:912][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.482
[2023.04.04-12.13.53:912][ 0]Cmd: MAP LOAD FILE=“…/…/…/…/…/UE4Projects/LetMeOut/Content/MyContent/Maps/SillentTown/MazeLevel.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2023.04.04-12.13.53:912][ 0]LightingResults: New page: Lighting Build
[2023.04.04-12.13.53:913][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.04.04-12.13.53:913][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.04.04-12.13.53:913][ 0]MapCheck: New page: Map Check
[2023.04.04-12.13.53:913][ 0]LightingResults: New page: Lighting Build
[2023.04.04-12.13.53:918][ 0]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2023.04.04-12.13.53:920][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2023.04.04-12.13.54:555][ 0]LogOutputDevice: Warning:
Script Stack (0 frames):
[2023.04.04-12.13.54:555][ 0]LogWindows: Windows GetLastError: Операция успешно завершена. (0)