Hey Vinothj,
- Could you please try to package a project in a newer version of the engine?
- Could you try to package a blank template in 4.10 and see if you receive the same results?
Please review these links for possible solutions:
- [AnswerHub Post 1][1]
- [AnswerHub Post 2][2]
Let me know if any of what I have suggested has helped solve the issue, thanks!
OSX, UE4.0.1 EXC_BAD_ACCESS while editor launching at IOHIDDeviceGetValue - Mobile - Epic Developer Community Forums
[2]: Mac OS 10.9.2 Mavericks. Launch Editor U4? - Platform & Builds - Epic Developer Community Forums