UE4 crashes on launch for iOS

Hey Vinothj,

  • Could you please try to package a project in a newer version of the engine?
  • Could you try to package a blank template in 4.10 and see if you receive the same results?

Please review these links for possible solutions:

  • [AnswerHub Post 1][1]
  • [AnswerHub Post 2][2]

Let me know if any of what I have suggested has helped solve the issue, thanks!

OSX, UE4.0.1 EXC_BAD_ACCESS while editor launching at IOHIDDeviceGetValue - Mobile - Epic Developer Community Forums
[2]: Mac OS 10.9.2 Mavericks. Launch Editor U4? - Platform & Builds - Epic Developer Community Forums