When I try to launch the application for iOS, UE4 crashes after a while. It was working well before and now all of a sudden this happens. Please see the attached log file.link text
- Could you please try to package a project in a newer version of the engine?
- Could you try to package a blank template in 4.10 and see if you receive the same results?
Please review these links for possible solutions:
Let me know if any of what I have suggested has helped solve the issue, thanks!
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Sorry for the late response. I was able to do it on a different project (Not a blank project) without UE4 crashing. But this time, I get an error "Select a provisioning profile for the ‘Development’ build configuration in the project editor. Code signing is required for product type ‘Application’"
My provisioning profile and certificate are set correctly (See the attachment)