UE4 crashes every time on start with EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000008 error

When I start my project or any other project with unreal engine 4.26 it crashes with this crash report:
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: === Critical error: ===
[2022.09.16-21.13.59:075][ 0]LogWindows: Error:
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: Fatal error!
[2022.09.16-21.13.59:075][ 0]LogWindows: Error:
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000008
[2022.09.16-21.13.59:075][ 0]LogWindows: Error:
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc88b90d1 UE4Editor-CoreUObject.dll!UObjectBase::UObjectBase() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:109]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc894c8cf UE4Editor-CoreUObject.dll!StaticAllocateObject() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2500]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc863c09e UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3689]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87712ba UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4707]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87a8d6a UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5069]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87700e4 UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4438]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8771bdb UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3482]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87aa27c UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3647]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc89390d5 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1343]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87639ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eb962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8781da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8773b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc879f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8938d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87639ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eb962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8781da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8773b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc879f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8938d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87639ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eb962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8781da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8773b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc879f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8938d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8937f30 UE4Editor-CoreUObject.dll!LoadPackage() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1458]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8948faf UE4Editor-CoreUObject.dll!ResolveName() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:787]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8953f65 UE4Editor-CoreUObject.dll!StaticLoadObjectInternal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:849]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc89535f8 UE4Editor-CoreUObject.dll!StaticLoadObject() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:924]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8871956 UE4Editor-CoreUObject.dll!FObjectPropertyBase::FindImportedObject() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:495]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8880c69 UE4Editor-CoreUObject.dll!FObjectPropertyBase::ParseObjectPropertyValue() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:336]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc887cc26 UE4Editor-CoreUObject.dll!FObjectPropertyBase::ImportText_Internal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:369]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc887cadf UE4Editor-CoreUObject.dll!FObjectProperty::ImportText_Internal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyObject.cpp:142]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc85354f8 UE4Editor-CoreUObject.dll!FProperty::ImportText() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Public\UObject\UnrealType.h:351]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc881cab7 UE4Editor-CoreUObject.dll!FProperty::ImportSingleProperty() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Property.cpp:1464]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8650af5 UE4Editor-CoreUObject.dll!UScriptStruct::ImportText() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2812]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc887d7aa UE4Editor-CoreUObject.dll!FStructProperty::ImportText_Internal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:293]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc85354f8 UE4Editor-CoreUObject.dll!FProperty::ImportText() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Public\UObject\UnrealType.h:351]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fff74132e57 UE4Editor-UnrealEd.dll!FBlueprintEditorUtils::PropertyValueFromString_Direct() [D:\Build++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\BlueprintEditorUtils.cpp:8866]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fff746889c6 UE4Editor-UnrealEd.dll!UUserDefinedStructEditorData::ReinitializeDefaultInstance() [D:\Build++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\UserDefinedStructEditorData.cpp:209]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fff76cfec5a UE4Editor-Engine.dll!UUserDefinedStruct::Serialize() [D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\UserDefinedStruct.cpp:133]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fff770ab65b UE4Editor-Engine.dll!UUserDefinedStruct::Serialize() [D:\Build++UE4\Sync\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\UserDefinedStruct.gen.cpp:224]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87b2259 UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4073]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fff76cf3cb6 UE4Editor-Engine.dll!UUserDefinedStruct::RecursivelyPreload() [D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\UserDefinedStruct.cpp:338]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc88813c9 UE4Editor-CoreUObject.dll!PreloadInnerStructMembers() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:31]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc889f7c5 UE4Editor-CoreUObject.dll!FStructProperty::Serialize() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:224]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8835cbf UE4Editor-CoreUObject.dll!FArrayProperty::Serialize() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:340]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8745acd UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1760]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc873cbbc UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1865]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc873babd UE4Editor-CoreUObject.dll!UClass::Serialize() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:4320]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fff75cd611a UE4Editor-Engine.dll!UBlueprintGeneratedClass::Serialize() [D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1725]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87b2259 UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4073]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87716cd UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4830]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87a8d6a UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5069]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87700e4 UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4438]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc8771bdb UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3482]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87aa27c UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3647]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc89390d5 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1343]
[2022.09.16-21.13.59:075][ 0]LogWindows: Error: [Callstack] 0x00007fffc87639ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eb962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc8781da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc8773b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc879f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc8938d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87639ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eb962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87eba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e9821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc8781da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc87e672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc8773b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc879f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc8938d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
[2022.09.16-21.13.59:076][ 0]LogWindows: Error: [Callstack] 0x00007fffc
[2022.09.16-21.13.59:092][ 0]LogExit: Executing StaticShutdownAfterError
[2022.09.16-21.13.59:094][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2022.09.16-21.13.59:094][ 0]LogCore: Engine exit requested (reason: Win RequestExit)
[2022.09.16-21.13.59:103][ 0]Log file closed, 09/16/22 23:13:59
It’s just the error bc the other part was to big