I just had downloaded Unreal Engine 4 on my Acer Aspire 5517 with an Intel (R) Mobile Series Chipset Family,Ram 4 GB Direct X 11 and Open GL 2.1. Once the Engine is Loaded the Screen Blinks and this message appears on the engine:
Hi John,
To be honest, I’m not entirely sure what your issue is since you don’t have debugging symbols enabled. The log files don’t tell the whole story, at least from what I know how to read. I’ll try to help, though. First of all, I do recommend enabling debugging symbols precisely because of errors like this. It’s a big download, but in my opinion it’s worth it. If you can’t get any information from that, then try backing up your project files and doing a clean install of UE4. That’s worked for me a few times.
Unfortunatley I cant install them as they require too much space isnt there any other way I can resolve the problem (I will be also doing most of my programming in Blueprints I am not ready for C++) ??
Fatal error: [File:D:\Build++UE4+Release-4.18+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 182] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - ‘HUNG’)