UE4 crashes after a few minutes in project on win 10

UE4 work fast but crashes after a few minutes in project.
(Win10, nvidia 1080ti, intel core i7)

Crash context:

<RuntimeProperties>
	<CrashVersion>3</CrashVersion>
	<CrashGUID>UE4CC-Windows-70C87165415DC87F54751C8DFDA926CF_0000</CrashGUID>
	<ProcessId>3204</ProcessId>
	<IsInternalBuild>false</IsInternalBuild>
	<IsPerforceBuild>false</IsPerforceBuild>
	<IsSourceDistribution>false</IsSourceDistribution>
	<IsEnsure>false</IsEnsure>
	<IsAssert>true</IsAssert>
	<CrashType>GPUCrash</CrashType>
	<SecondsSinceStart>1214</SecondsSinceStart>
	<GameName>UE4-LevelDesign2017</GameName>
	<ExecutableName>UE4Editor</ExecutableName>
	<BuildConfiguration>Development</BuildConfiguration>
	<GameSessionID />
	<PlatformName>Windows</PlatformName>
	<PlatformNameIni>Windows</PlatformNameIni>
	<EngineMode>Editor</EngineMode>
	<EngineModeEx>Vanilla</EngineModeEx>
	<DeploymentName />
	<EngineVersion>4.20.3-4369336+++UE4+Release-4.20</EngineVersion>
	<CommandLine>&quot;E:\3D\lessons\UE4 lessons\LevelDesign_SmirnovSchool\LevelDesign2017.uproject&quot;</CommandLine>
	<LanguageLCID>1049</LanguageLCID>
	<AppDefaultLocale>ru-RU</AppDefaultLocale>
	<BuildVersion>++UE4+Release-4.20-CL-4369336</BuildVersion>
	<IsUE4Release>true</IsUE4Release>
	<UserName>Альфред</UserName>
	<BaseDir>F:/UE4/UE_4.20/Engine/Binaries/Win64/</BaseDir>
	<RootDir>F:/UE4/UE_4.20/</RootDir>
	<MachineId>1CED1D894F67E862E54AF6A437725886</MachineId>
	<LoginId>1ced1d894f67e862e54af6a437725886</LoginId>
	<EpicAccountId>bf3bf19cf5a74659b591eb111b05937d</EpicAccountId>
	<CallStack />
	<PCallStack>UE4Editor-D3D11RHI 0x00000000fbcc0000 + 6adea UE4Editor-D3D11RHI 0x00000000fbcc0000 + 6e6e4 UE4Editor-D3D11RHI 0x00000000fbcc0000 + 4d0aa UE4Editor-D3D11RHI 0x00000000fbcc0000 + 5ab70 UE4Editor-RHI 0x0000000057f60000 + 3b106 UE4Editor-SlateRHIRenderer 0x00000000fba50000 + 41b42 UE4Editor-SlateRHIRenderer 0x00000000fba50000 + 47d0a UE4Editor-Core 0x00000000074f0000 + a1f92 UE4Editor-Core 0x00000000074f0000 + a2456 UE4Editor-RenderCore 0x0000000061d40000 + 275f9 UE4Editor-RenderCore 0x0000000061d40000 + 28574 UE4Editor-Core 0x00000000074f0000 + 4e6b7c UE4Editor-Core 0x00000000074f0000 + 4e17c7 KERNEL32 0x000000007f980000 + 17bd4 ntdll 0x0000000081620000 + 6ce71</PCallStack>
	<SourceContext />
	<UserDescription />
	<UserActivityHint>Layout=&quot;LevelEditorViewport&quot; Label=&quot;Viewport 1&quot; Content=SViewportsOverlay</UserActivityHint>
	<ErrorMessage>Fatal error: [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 200] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - &apos;HUNG&apos;)</ErrorMessage>
	<CrashDumpMode>0</CrashDumpMode>
	<CrashReporterMessage />
	<Misc.NumberOfCores>4</Misc.NumberOfCores>
	<Misc.NumberOfCoresIncludingHyperthreads>8</Misc.NumberOfCoresIncludingHyperthreads>
	<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
	<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
	<Misc.CPUBrand>Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz</Misc.CPUBrand>
	<Misc.PrimaryGPUBrand>NVIDIA GeForce GTX 1080 Ti</Misc.PrimaryGPUBrand>
	<Misc.OSVersionMajor>Windows 10</Misc.OSVersionMajor>
	<Misc.OSVersionMinor />
	<GameStateName>GameState</GameStateName>
	<MemoryStats.TotalPhysical>17061621760</MemoryStats.TotalPhysical>
	<MemoryStats.TotalVirtual>140737488224256</MemoryStats.TotalVirtual>
	<MemoryStats.PageSize>4096</MemoryStats.PageSize>
	<MemoryStats.TotalPhysicalGB>16</MemoryStats.TotalPhysicalGB>
	<MemoryStats.AvailablePhysical>6623481856</MemoryStats.AvailablePhysical>
	<MemoryStats.AvailableVirtual>140728922611712</MemoryStats.AvailableVirtual>
	<MemoryStats.UsedPhysical>1113481216</MemoryStats.UsedPhysical>
	<MemoryStats.PeakUsedPhysical>1831227392</MemoryStats.PeakUsedPhysical>
	<MemoryStats.UsedVirtual>3112394752</MemoryStats.UsedVirtual>
	<MemoryStats.PeakUsedVirtual>3532681216</MemoryStats.PeakUsedVirtual>
	<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
	<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
	<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
	<TimeOfCrash>637056799517960000</TimeOfCrash>
	<bAllowToBeContacted>1</bAllowToBeContacted>
	<PlatformFullName>Win64 [Windows 10  64b]</PlatformFullName>
	<CrashReportClientVersion>1.0</CrashReportClientVersion>
</RuntimeProperties>
<PlatformProperties>
	<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
	<PlatformCallbackResult>0</PlatformCallbackResult>
</PlatformProperties>
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You might want to remove and clean / update your Nvidia driver. Looks like the GPU is crashing.