UE4 Crash with use Create Session Node

Every time I use the create session node, or use the advance session plugin, the editor crashes with an Assertion failed, the whole replication system works fine for me, I provided version 4.25.1 and 4.25.4 and it still comes out the same error. I would appreciate any advice or any alternative to create Lan sessions

Problem solved, I just had to add these lines to .build.cs

PublicDependencyModuleNames.AddRange(new string[] { “Core”, “CoreUObject”, “Engine”, “InputCore”, “OnlineSubsystem”, “OnlineSubsystemNull”, “OnlineSubsystemUtils”});

and uncomment this

PrivateDependencyModuleNames.Add(“OnlineSubsystem”);

After a few tests I noticed that the problem only occurs when I don’t have an active network adapter (when I don’t have a local network). In version 4.24 it works without errors.

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Thanks

Can confirm.
Same as Denis9112