UE4 crash when i try to delete an object that is intersecting the terrain

That is probably what is causing the error. After looking at your specs you are pretty far below our minimum recommended specs, located here:

While the editor may run, it may be reaching the limitations of your hardware. How many tris/polys is the mesh you are using and what is the resolution of the texture you’re using on it? How many copies of this mesh do you have in the level?