Hi. In unreal editor we have the option to open multiple windows as seperate clients. I would like to test game behavior when some players will leave, but i dont see option to do that.
Unchecking Single Process checkbox works in some way, but when i close the one window, the player controller is still in the game. Thanks
I am also interested in this… but how about a button that you can use to destroy session/disconnect that is implemented in characterBP?