UE4 cannot launch project with c++

When I launch my project from the UE4 launcher it states the following modules are missing or built with a different engine: My Project name

I tried reinstalling VS,UE4, and building the project from source and I still cannot launch my project. However the engine is working with a blueprint only project just not c++. Thank you for the help if you have any suggestions.

The following is what I get when UE4 attempts to rebuild project:

" Creating makefile for Test5Editor (no existing makefile) @progress push 5%

Parsing headers for Test5Editor Running UnrealHeaderTool “F:\Unreal Engine 4\Projects\4.25\Test5\Test5.uproject” “F:\Unreal Engine 4\Projects\4.25\Test5\Intermediate\Build\Win64\Test5Editor\Development\Test5Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\Jeremiah\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed

MY PROJECT could not be compiled try rebuilding from source manually. "

Remove .vs

Binaries

Build

Intermediate

Saved Folders and try to regenerate vs files and rebuild!

Thank you.