Ue4 c++, character movement returns null

I’ve been following a tutorial on sprinting in c++, by using the character movement component then setting max walk speed but for some reason when i sprint (binded to left shift) the editor crashes and i get an error saying character movement was null.

293751-error.png

The problem was that for some reason the character movement inside the character header file was under public for some reason, it should have been under private

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Hay hi, i really don’t understand how do i change character movement from public to private can u show me an image. PLS and thank you